BedWars Dev
Offline 178.68.57.104:28015 checked 27d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 22:05 UTC27d ago | 2 | – | running | 2 |
| Tue 29 Sep, 21:19 UTC28d ago | 2 | – | 1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does BedWars Dev rank against other Rust servers?
The last seven days of player hours place BedWars Dev at #15,563, within the top 65% of all ranked servers.
How busy is BedWars Dev?
At this count BedWars Dev is offline, with its last sighting 27 days 11 hours ago.
Tags
What do the server tags on BedWars Dev mean?
These are the tags BedWars Dev publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs162929 (Build): This server runs game build 162929; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): The plugin framework Carbon runs on this server. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include BedWars Dev?
BedWars Dev appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it will show up.
Wipe notes
What does wipe day look like on BedWars Dev?
The busiest point of its recent wipes averaged 2 players. Peak came 1 hours into the latest wipe.
What is the wipe schedule on BedWars Dev?
Its rhythm cannot be told yet: too few of BedWars Dev's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 27 days 13 hours ago the current world was made.
Settings
What are the rules and settings on BedWars Dev?
Nothing in BedWars Dev's name says how gather works. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Carbon plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does BedWars Dev run?
On Windows, BedWars Dev runs Rust network protocol 2633 and build 162929. Your game needs the same protocol to join; Steam takes care of updating it.
Is BedWars Dev online, and how reliable is it?
Offline at the moment, BedWars Dev was last seen 27 days 11 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 29 September 2026.
Where is BedWars Dev located?
A region is not published by BedWars Dev. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 178.68.57.104:28015.
How to join
How do I join BedWars Dev?
Open the console with F1 in Rust and enter client.connect 178.68.57.104:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.