Rust PopulationField survey · Rust servers
Observing 89,289 players 11,829 servers 4,008 with someone on 23 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 16,465habitat unknownfirst seen 29 Sep 2026

test

Offline 178.69.199.66:28015 checked 29d ago

moddedoxide

Measurements

Players now
0/ 15
0% full
7-day average
0
peak –
Rank
#16,465
top 69%
Last wipe
49d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does test rank against other Rust servers?

By player hours over the last seven days, test places at #16,465, within the top 69% of ranked servers.

How busy is test?

We have no live count for test right now. It was last seen 29 days 1 hours ago.

Tags

What do the server tags on test mean?

The game's server browser reads the tags test publishes: gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): The server has 15 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs163493 (Build): Game build: 163493; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include test?

On Rust Population, test is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe notes

What is the wipe schedule on test?

Its rhythm cannot be told yet: too few of test's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 49 days 9 hours ago the current world was made.

Map and rules

Which map does test run?

test uses a map the game generates: procedural.

What are the rules and settings on test?

Nothing in test's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does test run?

On Windows, test runs Rust network protocol 2633 and build 163493. Your game needs the same protocol to join; Steam takes care of updating it.

Is test online, and how reliable is it?

Offline at the moment, test was last seen 29 days 1 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 29 September 2026.

Where is test located?

Nothing published by test states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 178.69.199.66:28015.

How to join

How do I join test?

To connect directly, open Rust's console with F1 and type client.connect 178.69.199.66:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp15,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp15
Max players The server has 15 slots.
ts8
Group limit 8 per team is the default limit.
v2633
Protocol The protocol is 2633; a different version will not connect.
cs163493
Build Game build: 163493.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.