EnergyCOREs
Offline 178.71.201.191:28015 checked 17d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does EnergyCOREs rank against other Rust servers?
By player hours over the last seven days, EnergyCOREs places at #15,800, within the top 72% of ranked servers.
How busy is EnergyCOREs?
At this count EnergyCOREs is offline, with its last sighting 17 days 4 hours ago.
Lists and tags
What do the server tags on EnergyCOREs mean?
What the game's server browser reads from EnergyCOREs is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): You can join up to 500 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include EnergyCOREs?
On Rust Population, EnergyCOREs is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on EnergyCOREs?
Its rhythm cannot be told yet: too few of EnergyCOREs's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 24 days 5 hours ago the current world was made.
Map and rules
Which map does EnergyCOREs run?
EnergyCOREs uses a map the game generates: procedural.
What are the rules and settings on EnergyCOREs?
Nothing in EnergyCOREs's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does EnergyCOREs run?
The setup is Rust network protocol 2634 and build 166652 on Windows for EnergyCOREs. The protocol must match for you to join, and Steam updates it for you.
Is EnergyCOREs online, and how reliable is it?
Offline at the moment, EnergyCOREs was last seen 17 days 4 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 4 October 2026.
Where is EnergyCOREs located?
Nothing published by EnergyCOREs states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 178.71.201.191:28015.
Getting in
How do I join EnergyCOREs?
Either enter client.connect 178.71.201.191:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.