Meu Servidor Dev PvE
Offline 179.126.163.50:28015 checked 35d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Meu Servidor Dev PvE rank against other Rust servers?
By player hours over the last seven days, Meu Servidor Dev PvE places at #14,300, within the top 65% of ranked servers.
How busy is Meu Servidor Dev PvE?
Meu Servidor Dev PvE is offline at this count; we last saw it 35 days 3 hours ago.
Lists and tags
What do the server tags on Meu Servidor Dev PvE mean?
What the game's server browser reads from Meu Servidor Dev PvE is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Meu Servidor Dev PvE?
On Rust Population, Meu Servidor Dev PvE is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Meu Servidor Dev PvE?
Its rhythm cannot be told yet: too few of Meu Servidor Dev PvE's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 40 days 23 hours ago, that is how long the current world has stood.
Settings
Which map does Meu Servidor Dev PvE run?
Meu Servidor Dev PvE uses a map the game generates: procedural.
What are the rules and settings on Meu Servidor Dev PvE?
No gather rate appears in the name of Meu Servidor Dev PvE. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. You will find Carbon running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Meu Servidor Dev PvE run?
Rust network protocol 2633 and build 164530 on Windows is what Meu Servidor Dev PvE uses. Steam updates your game automatically, but you need the same protocol to join.
Is Meu Servidor Dev PvE online, and how reliable is it?
We last saw Meu Servidor Dev PvE 35 days 3 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 24 September 2026.
Where is Meu Servidor Dev PvE located?
No region is published by Meu Servidor Dev PvE. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 179.126.163.50:28015.
Getting in
How do I join Meu Servidor Dev PvE?
Open the console with F1 in Rust and enter client.connect 179.126.163.50:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.