Meu Servidor Dev PvE
Offline 179.126.165.149:28015 checked 37d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Meu Servidor Dev PvE rank against other Rust servers?
By player hours over the last seven days, Meu Servidor Dev PvE places at #15,496, within the top 67% of ranked servers.
How busy is Meu Servidor Dev PvE?
We have no live count for Meu Servidor Dev PvE right now. It was last seen 37 days 12 hours ago.
Tags
What do the server tags on Meu Servidor Dev PvE mean?
These are the tags Meu Servidor Dev PvE publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs164530 (Build): This server runs game build 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Meu Servidor Dev PvE?
Meu Servidor Dev PvE appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Meu Servidor Dev PvE?
The record holds too few of Meu Servidor Dev PvE's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 40 days 18 hours ago the current world was made.
Map and rules
Which map does Meu Servidor Dev PvE run?
The map on Meu Servidor Dev PvE is procedural, made by the game.
What are the rules and settings on Meu Servidor Dev PvE?
Nothing in Meu Servidor Dev PvE's name says how gather works. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Carbon. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Meu Servidor Dev PvE run?
On Windows, Meu Servidor Dev PvE runs Rust network protocol 2633 and build 164530. The protocol must match for you to join, and Steam updates it for you.
Is Meu Servidor Dev PvE online, and how reliable is it?
Offline at the moment, Meu Servidor Dev PvE was last seen 37 days 12 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 21 September 2026.
Where is Meu Servidor Dev PvE located?
A region is not published by Meu Servidor Dev PvE. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 179.126.165.149:28015 is where it lives.
Getting in
How do I join Meu Servidor Dev PvE?
Open the console with F1 in Rust and enter client.connect 179.126.165.149:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.