testvalley
Offline 179.238.17.47:28015 checked 29d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does testvalley rank against other Rust servers?
The last seven days of player hours place testvalley at #15,498, within the top 65% of all ranked servers.
How busy is testvalley?
testvalley is offline at this count; we last saw it 29 days 16 hours ago.
Lists and tags
What do the server tags on testvalley mean?
These are the tags testvalley publishes, as read by the game's server browser: gmvanilla (Game mode): The game mode is vanilla survival; mp100 (Max players): The server has 100 slots; ts15 (Group limit): The team limit is 15; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include testvalley?
testvalley appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on testvalley?
The record holds too few of testvalley's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 34 days 4 hours ago.
Settings
Which map does testvalley run?
The map on testvalley is procedural, made by the game.
What are the rules and settings on testvalley?
The name tells you nothing about gather rates: testvalley states none. The group limit is 15 players. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does testvalley run?
On Windows, testvalley runs Rust network protocol 2633 and build 165217. The protocol must match for you to join, and Steam updates it for you.
Is testvalley online, and how reliable is it?
Offline at the moment, testvalley was last seen 29 days 16 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 27 September 2026.
Where is testvalley located?
A region is not published by testvalley. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 179.238.17.47:28015.
Getting in
How do I join testvalley?
Either enter client.connect 179.238.17.47:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.