testvalley
Offline 179.60.168.73:28015 checked 32d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does testvalley rank against other Rust servers?
The last seven days of player hours place testvalley at #14,326, within the top 61% of all ranked servers.
How busy is testvalley?
At this count testvalley is offline, with its last sighting 32 days 9 hours ago.
Lists and tags
What do the server tags on testvalley mean?
The game's server browser reads the tags testvalley publishes: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): The server has 100 slots; ts15 (Group limit): The team limit is 15; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include testvalley?
These Rust Population lists include testvalley: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on testvalley?
Its rhythm cannot be told yet: too few of testvalley's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 33 days 21 hours ago the current world was made.
Settings
Which map does testvalley run?
The map on testvalley is procedural, made by the game.
What are the rules and settings on testvalley?
Nothing in testvalley's name says how gather works. A group may hold 15 players at most. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does testvalley run?
The setup is Rust network protocol 2633 and build 165217 on Windows for testvalley. Your game needs the same protocol to join; Steam takes care of updating it.
Is testvalley online, and how reliable is it?
Offline at the moment, testvalley was last seen 32 days 9 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 26 September 2026, Rust Population saw it for the first time.
Where is testvalley located?
No region is published by testvalley. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 179.60.168.73:28015.
Getting in
How do I join testvalley?
Either enter client.connect 179.60.168.73:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.