Foxacon Migration Test
Offline 179.64.67.238:28015 checked 10d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Foxacon Migration Test rank against other Rust servers?
The last seven days of player hours place Foxacon Migration Test at #11,506, within the top 52% of all ranked servers.
How busy is Foxacon Migration Test?
We have no live count for Foxacon Migration Test right now. It was last seen 10 days 8 hours ago.
Tags
What do the server tags on Foxacon Migration Test mean?
What the game's server browser reads from Foxacon Migration Test is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Foxacon Migration Test?
On Rust Population, Foxacon Migration Test is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Foxacon Migration Test?
The record holds too few of Foxacon Migration Test's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 43 days 8 hours ago the current world was made.
Settings
Which map does Foxacon Migration Test run?
A procedural map, generated by the game, is in use on Foxacon Migration Test.
What are the rules and settings on Foxacon Migration Test?
Nothing in Foxacon Migration Test's name says how gather works. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. You play with Valve's anti-cheat off: VAC.
About the server
Which version of Rust does Foxacon Migration Test run?
Rust network protocol 2634 and build 167398 on Windows is what Foxacon Migration Test uses. Steam updates your game automatically, but you need the same protocol to join.
Is Foxacon Migration Test online, and how reliable is it?
Currently offline, Foxacon Migration Test was last seen 10 days 8 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 18 October 2026, Rust Population saw it for the first time.
Where is Foxacon Migration Test located?
No region is published by Foxacon Migration Test. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 179.64.67.238:28015.
How to join
How do I join Foxacon Migration Test?
Either enter client.connect 179.64.67.238:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.