MyRustServer
Offline 18.138.51.209:28015 checked 2d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does MyRustServer rank against other Rust servers?
By player hours over the last seven days, MyRustServer places at #15,318, within the top 69% of ranked servers.
How busy is MyRustServer?
We have no live count for MyRustServer right now. It was last seen 2 days 20 hours ago. A seven-day average of 0 players was counted here.
Tags
What do the server tags on MyRustServer mean?
These are the tags MyRustServer publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include MyRustServer?
MyRustServer appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on MyRustServer?
Too few wipes are on record for MyRustServer to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 16 days 11 hours ago the current world was made.
Map and rules
Which map does MyRustServer run?
MyRustServer uses a map the game generates: procedural.
What are the rules and settings on MyRustServer?
No gather rate appears in the name of MyRustServer. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. Carbon plugins are in use here. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does MyRustServer run?
Rust network protocol 2635 and build 168909 on Windows is what MyRustServer uses. Steam updates your game automatically, but you need the same protocol to join.
Is MyRustServer online, and how reliable is it?
Offline at the moment, MyRustServer was last seen 2 days 20 hours ago. Over the last 2 full days, 0 of 48 hours were online, or 0%. On 26 October 2026, Rust Population saw it for the first time.
Where is MyRustServer located?
Nothing published by MyRustServer states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 18.138.51.209:28015 is where it lives.
Getting in
How do I join MyRustServer?
Either enter client.connect 18.138.51.209:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.