[color #E2552B]ASHFALL [color #FFFFFF]: [color #D7261E]SEASON I
Online 180.150.79.174:29015 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [color #E2552B]ASHFALL [color #FFFFFF]: [color #D7261E]SEASON I rank against other Rust servers?
By player hours over the last seven days, [color #E2552B]ASHFALL [color #FFFFFF]: [color #D7261E]SEASON I places at #15,310, within the top 69% of ranked servers.
How busy is [color #E2552B]ASHFALL [color #FFFFFF]: [color #D7261E]SEASON I?
The count reads 0 players on [color #E2552B]ASHFALL [color #FFFFFF]: [color #D7261E]SEASON I, which has 100 slots. Counted over seven days: an average of 0 players.
Lists and tags
What do the server tags on [color #E2552B]ASHFALL [color #FFFFFF]: [color #D7261E]SEASON I mean?
The game's server browser reads the tags [color #E2552B]ASHFALL [color #FFFFFF]: [color #D7261E]SEASON I publishes: modded (Modded): The game is changed by plugins or settings, so it is listed under Modded; rust (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags; rb_a48e3dce (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include [color #E2552B]ASHFALL [color #FFFFFF]: [color #D7261E]SEASON I?
On Rust Population, [color #E2552B]ASHFALL [color #FFFFFF]: [color #D7261E]SEASON I is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded.
Wipe notes
What is the wipe schedule on [color #E2552B]ASHFALL [color #FFFFFF]: [color #D7261E]SEASON I?
The record holds too few of [color #E2552B]ASHFALL [color #FFFFFF]: [color #D7261E]SEASON I's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too.
Map and rules
What are the rules and settings on [color #E2552B]ASHFALL [color #FFFFFF]: [color #D7261E]SEASON I?
Nothing in [color #E2552B]ASHFALL [color #FFFFFF]: [color #D7261E]SEASON I's name says how gather works. You will find no published group limit here. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. You play with Valve's anti-cheat on: VAC.
About the server
Is [color #E2552B]ASHFALL [color #FFFFFF]: [color #D7261E]SEASON I online, and how reliable is it?
You will find [color #E2552B]ASHFALL [color #FFFFFF]: [color #D7261E]SEASON I online now. Over the last 7 full days, 163 of 168 hours were online, or 97%. It was first seen by Rust Population on 15 October 2026.
Where is [color #E2552B]ASHFALL [color #FFFFFF]: [color #D7261E]SEASON I located?
Nothing published by [color #E2552B]ASHFALL [color #FFFFFF]: [color #D7261E]SEASON I states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 180.150.79.174:29015.
Getting in
How do I join [color #E2552B]ASHFALL [color #FFFFFF]: [color #D7261E]SEASON I?
To connect directly, open Rust's console with F1 and type client.connect 180.150.79.174:29015; or press Launch Rust on this page and Steam opens Rust and joins for you.