Rust PopulationField survey · Rust servers
Observing 96,135 players 11,884 servers 4,080 with someone on 166 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 12,788habitat unknownfirst seen 13 Sep 2026

#OGC Perth with zLVL: Wipe 02-10-2026

Online 180.150.85.67:28015 checked 10m ago

moddedoxide

Measurements

Players now
0/ 420
0% full
7-day average
0
peak 1
Rank
#12,788
top 58%
Last wipe
25d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.3 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 12 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:25 UTC25d ago 2 – running 0
Fri 2 Oct, 03:21 UTC25d ago 2 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does #OGC Perth with zLVL: Wipe 02-10-2026 rank against other Rust servers?

By player hours over the last seven days, #OGC Perth with zLVL: Wipe 02-10-2026 places at #12,788, within the top 58% of ranked servers.

How busy is #OGC Perth with zLVL: Wipe 02-10-2026?

The count reads 0 players on #OGC Perth with zLVL: Wipe 02-10-2026, which has 420 slots. We counted an average of 0 players in the past week, with 1 at the busiest.

Lists and tags

What do the server tags on #OGC Perth with zLVL: Wipe 02-10-2026 mean?

These are the tags #OGC Perth with zLVL: Wipe 02-10-2026 publishes, as read by the game's server browser: gmvanilla (Game mode): The game mode is vanilla survival; mp420 (Max players): The server has 420 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include #OGC Perth with zLVL: Wipe 02-10-2026?

On Rust Population, #OGC Perth with zLVL: Wipe 02-10-2026 is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.

Wipe schedule

What does wipe day look like on #OGC Perth with zLVL: Wipe 02-10-2026?

Across its recent wipes the busiest crowds averaged 2 players. 12 hours after the latest wipe the crowd peaked.

What is the wipe schedule on #OGC Perth with zLVL: Wipe 02-10-2026?

Its rhythm cannot be told yet: too few of #OGC Perth with zLVL: Wipe 02-10-2026's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 25 days 9 hours ago, that is how long the current world has stood.

Map and rules

Which map does #OGC Perth with zLVL: Wipe 02-10-2026 run?

#OGC Perth with zLVL: Wipe 02-10-2026 uses a map the game generates: procedural.

What are the rules and settings on #OGC Perth with zLVL: Wipe 02-10-2026?

Nothing in #OGC Perth with zLVL: Wipe 02-10-2026's name says how gather works. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does #OGC Perth with zLVL: Wipe 02-10-2026 run?

On Linux, #OGC Perth with zLVL: Wipe 02-10-2026 runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.

Is #OGC Perth with zLVL: Wipe 02-10-2026 online, and how reliable is it?

#OGC Perth with zLVL: Wipe 02-10-2026 is up and running at the moment. Over the last 7 full days, 168 of 168 hours were online, or 100%. On 13 September 2026, Rust Population saw it for the first time.

Where is #OGC Perth with zLVL: Wipe 02-10-2026 located?

No region is published by #OGC Perth with zLVL: Wipe 02-10-2026. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 180.150.85.67:28015.

Getting in

How do I join #OGC Perth with zLVL: Wipe 02-10-2026?

Open the console with F1 in Rust and enter client.connect 180.150.85.67:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp420,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The game mode is vanilla survival.
mp420
Max players The server has 420 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build The game build is 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.