FREEld Test Server
Offline 180.196.11.127:28015 checked 4d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:26 UTC FW28d ago | 1 | – | running | 1 |
| Mon 14 Sep, 09:32 UTC45d ago | 1 | halved by day 1 | 17.4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does FREEld Test Server rank against other Rust servers?
By player hours over the last seven days, FREEld Test Server places at #10,751, within the top 48% of ranked servers.
How busy is FREEld Test Server?
We have no live count for FREEld Test Server right now. It was last seen 4 days 2 hours ago. Seven days of counting give an average of 0 players and a peak of 1.
Tags
What do the server tags on FREEld Test Server mean?
The game's server browser reads the tags FREEld Test Server publishes: gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include FREEld Test Server?
On Rust Population, FREEld Test Server is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on FREEld Test Server?
Across its recent wipes the busiest crowds averaged 1 players. The crowd on the latest wipe peaked 0 hours in. In 0% of recent wipes, half the peak was held until the next wipe. By day 1 it had fallen below half, in the cases where it did not hold.
What is the wipe schedule on FREEld Test Server?
The record holds too few of FREEld Test Server's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 28 days 1 hours ago.
Map and rules
Which map does FREEld Test Server run?
FREEld Test Server uses a map the game generates, procedural, at size 3,750 with seed 8120. The map follows from its size and seed, and RustMaps shows it from this page. The name on the map is Custom Map.
What are the rules and settings on FREEld Test Server?
The name tells you nothing about gather rates: FREEld Test Server states none. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. Carbon plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does FREEld Test Server run?
Rust network protocol 2635 and build 168909 on Windows is what FREEld Test Server uses. Steam updates your game automatically, but you need the same protocol to join.
Is FREEld Test Server online, and how reliable is it?
Currently offline, FREEld Test Server was last seen 4 days 2 hours ago. Over the last 7 full days, 9 of 168 hours were online, or 5%. The first sighting by Rust Population was on 13 September 2026.
Where is FREEld Test Server located?
Nothing published by FREEld Test Server states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 180.196.11.127:28015.
Getting in
How do I join FREEld Test Server?
To connect directly, open Rust's console with F1 and type client.connect 180.196.11.127:28015; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://freeld-serv.com/.