Rust PopulationField survey · Rust servers
Observing 80,292 players 11,794 servers 3,570 with someone on 260 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 10,751habitat unknownfirst seen 13 Sep 2026

FREEld Test Server

Offline 180.196.11.127:28015 checked 4d ago

moddedcarbon

Measurements

Players now
0/ 1
0% full
7-day average
0
peak 1
Rank
#10,751
top 48%
Last wipe
28d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

17.4 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Thu 1 OctMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:26 UTC FW28d ago 1 – running 1
Mon 14 Sep, 09:32 UTC45d ago 1 halved by day 1 17.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does FREEld Test Server rank against other Rust servers?

By player hours over the last seven days, FREEld Test Server places at #10,751, within the top 48% of ranked servers.

How busy is FREEld Test Server?

We have no live count for FREEld Test Server right now. It was last seen 4 days 2 hours ago. Seven days of counting give an average of 0 players and a peak of 1.

Tags

What do the server tags on FREEld Test Server mean?

The game's server browser reads the tags FREEld Test Server publishes: gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include FREEld Test Server?

On Rust Population, FREEld Test Server is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on FREEld Test Server?

Across its recent wipes the busiest crowds averaged 1 players. The crowd on the latest wipe peaked 0 hours in. In 0% of recent wipes, half the peak was held until the next wipe. By day 1 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on FREEld Test Server?

The record holds too few of FREEld Test Server's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 28 days 1 hours ago.

Map and rules

Which map does FREEld Test Server run?

FREEld Test Server uses a map the game generates, procedural, at size 3,750 with seed 8120. The map follows from its size and seed, and RustMaps shows it from this page. The name on the map is Custom Map.

What are the rules and settings on FREEld Test Server?

The name tells you nothing about gather rates: FREEld Test Server states none. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. Carbon plugins are in use here. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does FREEld Test Server run?

Rust network protocol 2635 and build 168909 on Windows is what FREEld Test Server uses. Steam updates your game automatically, but you need the same protocol to join.

Is FREEld Test Server online, and how reliable is it?

Currently offline, FREEld Test Server was last seen 4 days 2 hours ago. Over the last 7 full days, 9 of 168 hours were online, or 5%. The first sighting by Rust Population was on 13 September 2026.

Where is FREEld Test Server located?

Nothing published by FREEld Test Server states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 180.196.11.127:28015.

Getting in

How do I join FREEld Test Server?

To connect directly, open Rust's console with F1 and type client.connect 180.196.11.127:28015; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://freeld-serv.com/.

Key to its markings

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^z,^y

Game

gmvanilla
Game mode This is vanilla survival.
mp1
Max players 1 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.