crom_rust_test
Offline 180.20.143.169:28015 checked 12d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 10:40 UTC22d ago | 4 | – | running | 0 |
| Sat 3 Oct, 06:34 UTC26d ago | 4 | held half | 4.2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does crom_rust_test rank against other Rust servers?
The last seven days of player hours place crom_rust_test at #13,591, within the top 62% of all ranked servers.
How busy is crom_rust_test?
We have no live count for crom_rust_test right now. It was last seen 12 days 4 hours ago.
Lists and tags
What do the server tags on crom_rust_test mean?
These are the tags crom_rust_test publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include crom_rust_test?
crom_rust_test appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What does wipe day look like on crom_rust_test?
The busiest point of its recent wipes averaged 4 players. The crowd on the latest wipe peaked 1 hours in. Half that peak held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on crom_rust_test?
The record holds too few of crom_rust_test's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 22 days 8 hours ago the current world was made.
Map and rules
Which map does crom_rust_test run?
A procedural map of size 4,000 from seed 179845, generated by the game, is in use on crom_rust_test. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on crom_rust_test?
Nothing in crom_rust_test's name says how gather works. No limit is set beyond the standard 8 players per group. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does crom_rust_test run?
The setup is Rust network protocol 2634 and build 167781 on Windows for crom_rust_test. Your game needs the same protocol to join; Steam takes care of updating it.
Is crom_rust_test online, and how reliable is it?
Offline at the moment, crom_rust_test was last seen 12 days 4 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 18 September 2026.
Where is crom_rust_test located?
Nothing published by crom_rust_test states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 180.20.143.169:28015 is where it lives.
Getting in
How do I join crom_rust_test?
Either enter client.connect 180.20.143.169:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.