HMMN Server
Offline 180.57.34.111:28015 checked 7d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 12:22 UTC14d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does HMMN Server rank against other Rust servers?
Over the past week it ranks #15,366 for player hours, which puts HMMN Server in the top 70% of all ranked servers.
How busy is HMMN Server?
HMMN Server is offline at this count; we last saw it 7 days 20 hours ago.
Tags
What do the server tags on HMMN Server mean?
What the game's server browser reads from HMMN Server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): The server has 500 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include HMMN Server?
These Rust Population lists include HMMN Server: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on HMMN Server?
Averaged over recent wipes, 1 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on HMMN Server?
The record holds too few of HMMN Server's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 14 days ago the current world was made.
Settings
Which map does HMMN Server run?
HMMN Server uses a map the game generates: procedural.
What are the rules and settings on HMMN Server?
The name tells you nothing about gather rates: HMMN Server states none. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does HMMN Server run?
On Windows, HMMN Server runs Rust network protocol 2634 and build 167781. Steam updates your game automatically, but you need the same protocol to join.
Is HMMN Server online, and how reliable is it?
Currently offline, HMMN Server was last seen 7 days 20 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 13 September 2026, Rust Population saw it for the first time.
Where is HMMN Server located?
A region is not published by HMMN Server. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 180.57.34.111:28015.
Getting in
How do I join HMMN Server?
To connect directly, open Rust's console with F1 and type client.connect 180.57.34.111:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.