Rust PopulationField survey · Rust servers
Observing 89,289 players 11,829 servers 4,008 with someone on 90 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 6,542habitat unknownfirst seen 16 Oct 2026

MochiLand

Online 181.124.9.238:28015 checked 1h ago

moddedoxide

Measurements

Players now
0/ 10
0% full
7-day average
0
peak 3
Rank
#6,542
top 29%
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct18 Oct21 Oct23 Oct26 Oct28 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does MochiLand rank against other Rust servers?

The last seven days of player hours place MochiLand at #6,542, within the top 29% of all ranked servers.

How busy is MochiLand?

MochiLand holds 0 players at the moment, out of 10 slots. Seven days of counting give an average of 0 players and a peak of 3. Look at the last 48 hours and 02:00 UTC stands out: it averaged 2 players.

Lists and tags

What do the server tags on MochiLand mean?

These are the tags MochiLand publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include MochiLand?

These Rust Population lists include MochiLand: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe notes

What is the wipe schedule on MochiLand?

The record holds too few of MochiLand's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 11 days 21 hours ago, that is how long the current world has stood.

Settings

Which map does MochiLand run?

The map on MochiLand is procedural, made by the game.

What are the rules and settings on MochiLand?

The name tells you nothing about gather rates: MochiLand states none. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does MochiLand run?

The setup is Rust network protocol 2635 and build 168909 on Linux for MochiLand. Your game needs the same protocol to join; Steam takes care of updating it.

Is MochiLand online, and how reliable is it?

MochiLand is up and running at the moment. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. On 16 October 2026, Rust Population saw it for the first time.

Where is MochiLand located?

A region is not published by MochiLand. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 181.124.9.238:28015.

How to join

How do I join MochiLand?

Open the console with F1 in Rust and enter client.connect 181.124.9.238:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server has 10 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.