FULCOSLAND
Offline 181.96.133.198:28015 checked 19d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does FULCOSLAND rank against other Rust servers?
By player hours over the last seven days, FULCOSLAND places at #13,609, within the top 61% of ranked servers.
How busy is FULCOSLAND?
FULCOSLAND is offline at this count; we last saw it 19 days 19 hours ago.
Lists and tags
What do the server tags on FULCOSLAND mean?
The game's server browser reads the tags FULCOSLAND publishes: gmvanilla (Game mode): The game mode is vanilla survival; mp15 (Max players): You can join up to 15 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): This server runs game build 166494; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include FULCOSLAND?
On Rust Population, FULCOSLAND is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on FULCOSLAND?
Too few wipes are on record for FULCOSLAND to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 27 days 14 hours ago the current world was made.
Map and rules
Which map does FULCOSLAND run?
FULCOSLAND uses a map the game generates, procedural, at size 5,000 with seed 1. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on FULCOSLAND?
Nothing in FULCOSLAND's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does FULCOSLAND run?
The setup is Rust network protocol 2634 and build 166494 on Windows for FULCOSLAND. The protocol must match for you to join, and Steam updates it for you.
Is FULCOSLAND online, and how reliable is it?
We last saw FULCOSLAND 19 days 19 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 8 October 2026, Rust Population saw it for the first time.
Where is FULCOSLAND located?
No region is published by FULCOSLAND. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 181.96.133.198:28015.
Getting in
How do I join FULCOSLAND?
To connect directly, open Rust's console with F1 and type client.connect 181.96.133.198:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.