FULCOSLAND
Offline 181.96.135.117:28015 checked 27d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:37 UTC FW27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does FULCOSLAND rank against other Rust servers?
The last seven days of player hours place FULCOSLAND at #13,885, within the top 60% of all ranked servers.
How busy is FULCOSLAND?
We have no live count for FULCOSLAND right now. It was last seen 27 days 13 hours ago.
Tags
What do the server tags on FULCOSLAND mean?
What the game's server browser reads from FULCOSLAND is this set of tags: gmvanilla (Game mode): The game mode is vanilla survival; mp15 (Max players): The server has 15 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include FULCOSLAND?
These Rust Population lists include FULCOSLAND: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on FULCOSLAND?
Across its recent wipes the busiest crowds averaged 2 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on FULCOSLAND?
Once a month FULCOSLAND wipes, and that is with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. Counted from 27 days 16 hours ago, that is how long the current world has stood.
Map and rules
Which map does FULCOSLAND run?
The map on FULCOSLAND is procedural, made by the game at size 5,000 from seed 1. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on FULCOSLAND?
No gather rate appears in the name of FULCOSLAND. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does FULCOSLAND run?
The setup is Rust network protocol 2634 and build 166494 on Windows for FULCOSLAND. Steam updates your game automatically, but you need the same protocol to join.
Is FULCOSLAND online, and how reliable is it?
Currently offline, FULCOSLAND was last seen 27 days 13 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 30 September 2026, Rust Population saw it for the first time.
Where is FULCOSLAND located?
Nothing published by FULCOSLAND states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 181.96.135.117:28015.
How to join
How do I join FULCOSLAND?
Either enter client.connect 181.96.135.117:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.