Rust PopulationField survey · Rust servers
Observing 53,534 players 11,735 servers 3,365 with someone on 127 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 3,414habitat unknownfirst seen 13 Sep 2026

don-server3

Online 182.166.83.131:28015 checked 12m ago

moddedcarbon

Measurements

Players now
0/ 20
0% full
7-day average
1
peak 4
Rank
#3,414
top 15%
Last wipe
27d ago
no schedule published
Next wipe
7d 19h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0123400:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

12
wipe-day peak
players, last three wipes

Coming wipes

7d 19h
Thu 5 Nov, 19:00 UTC
FW
35d 19h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 18 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:11 UTC FW27d ago 12 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does don-server3 rank against other Rust servers?

The last seven days of player hours place don-server3 at #3,414, within the top 15% of all ranked servers.

How busy is don-server3?

The count reads 0 players on don-server3, which has 20 slots. Seven days of counting give an average of 1 players and a peak of 4. In the last 48 hours the peak hour came at 12:00 UTC, averaging 3 players.

Tags

What do the server tags on don-server3 mean?

What the game's server browser reads from don-server3 is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): You can join up to 20 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): A plugin framework, Carbon, is in use. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include don-server3?

don-server3 appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it will show up.

Wipe notes

What does wipe day look like on don-server3?

Across its recent wipes the busiest crowds averaged 12 players. 18 hours after the latest wipe the crowd peaked.

What is the wipe schedule on don-server3?

The force wipe is the only wipe don-server3 takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 5 hours ago the current world was made.

Settings

Which map does don-server3 run?

don-server3 uses a map the game generates, procedural, at size 4,250 with seed 1289664807. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on don-server3?

The name tells you nothing about gather rates: don-server3 states none. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. Carbon plugins are in use here. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does don-server3 run?

Rust network protocol 2635 and build 168909 on Windows is what don-server3 uses. The protocol must match for you to join, and Steam updates it for you.

Does don-server3 run smoothly?

In the last 48 hours, it averaged 139 server fps, with a low of 85. The entity count reached 132,450: buildings, deployables and all other objects. Up to 4,374 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Is don-server3 online, and how reliable is it?

You will find don-server3 online now. Judging by the uptime it reports, the last restart was about 12 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. The first sighting by Rust Population was on 13 September 2026.

Where is don-server3 located?

No region is published by don-server3. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 182.166.83.131:28015 is where it lives.

Getting in

How do I join don-server3?

To connect directly, open Rust's console with F1 and type client.connect 182.166.83.131:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp20
Max players You can join up to 20 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded This server appears under Modded because plugins or settings alter the game.
^y
Carbon A plugin framework, Carbon, is in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.