Test Server
Offline 182.169.50.151:28015 checked 14d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 05:33 UTC14d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Test Server rank against other Rust servers?
By player hours over the last seven days, Test Server places at #14,775, within the top 68% of ranked servers.
How busy is Test Server?
Test Server is offline at this count; we last saw it 14 days 7 hours ago.
Lists and tags
What do the server tags on Test Server mean?
What the game's server browser reads from Test Server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): You can join up to 4 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Test Server?
On Rust Population, Test Server is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What does wipe day look like on Test Server?
Across its recent wipes the busiest crowds averaged 1 players. The crowd on the latest wipe peaked 1 hours in.
What is the wipe schedule on Test Server?
Its rhythm cannot be told yet: too few of Test Server's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 14 days 9 hours ago the current world was made.
Settings
Which map does Test Server run?
Test Server uses a map the game generates: procedural.
What are the rules and settings on Test Server?
The name tells you nothing about gather rates: Test Server states none. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Test Server run?
The setup is Rust network protocol 2634 and build 167781 on Windows for Test Server. The protocol must match for you to join, and Steam updates it for you.
Is Test Server online, and how reliable is it?
We last saw Test Server 14 days 7 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 15 October 2026, Rust Population saw it for the first time.
Where is Test Server located?
A region is not published by Test Server. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 182.169.50.151:28015.
Getting in
How do I join Test Server?
To connect directly, open Rust's console with F1 and type client.connect 182.169.50.151:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.