sran' inc. | sran
Offline 182.52.223.217:28015 checked 31d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does sran' inc. | sran rank against other Rust servers?
The last seven days of player hours place sran' inc. | sran at #16,957, within the top 71% of all ranked servers.
How busy is sran' inc. | sran?
sran' inc. | sran is offline at this count; we last saw it 31 days ago.
Lists and tags
What do the server tags on sran' inc. | sran mean?
What the game's server browser reads from sran' inc. | sran is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp1000 (Max players): You can join up to 1,000 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include sran' inc. | sran?
These Rust Population lists include sran' inc. | sran: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on sran' inc. | sran?
Too few wipes are on record for sran' inc. | sran to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 42 days 4 hours ago, that is how long the current world has stood.
Map and rules
What are the rules and settings on sran' inc. | sran?
Nothing in sran' inc. | sran's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. You will find Carbon running as plugins. The anti-cheat VAC from Valve is disabled.
About the server
Which version of Rust does sran' inc. | sran run?
On Windows, sran' inc. | sran runs Rust network protocol 2633 and build 165217. Your game needs the same protocol to join; Steam takes care of updating it.
Is sran' inc. | sran online, and how reliable is it?
We last saw sran' inc. | sran 31 days ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 27 September 2026.
Where is sran' inc. | sran located?
A region is not published by sran' inc. | sran. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 182.52.223.217:28015.
Getting in
How do I join sran' inc. | sran?
To connect directly, open Rust's console with F1 and type client.connect 182.52.223.217:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.