Chirakari Members Server
Online 183.77.206.189:23429 checked 13m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 01:24 UTC20d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Chirakari Members Server rank against other Rust servers?
Over the past week it ranks #15,327 for player hours, which puts Chirakari Members Server in the top 69% of all ranked servers.
How busy is Chirakari Members Server?
Of its 10 slots, Chirakari Members Server is using 0 right now. Counted over seven days: an average of 0 players.
Lists and tags
What do the server tags on Chirakari Members Server mean?
The game's server browser reads the tags Chirakari Members Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167231 (Build): The game build is 167231; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Chirakari Members Server?
Chirakari Members Server appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on Chirakari Members Server?
The busiest point of its recent wipes averaged 0 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on Chirakari Members Server?
The record holds too few of Chirakari Members Server's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 20 days 16 hours ago.
Map and rules
Which map does Chirakari Members Server run?
The map on Chirakari Members Server is procedural, made by the game at size 4,250 from seed 1652930283. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Chirakari Members Server?
No gather rate appears in the name of Chirakari Members Server. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Chirakari Members Server run?
On Windows, Chirakari Members Server runs Rust network protocol 2634 and build 167231. The protocol must match for you to join, and Steam updates it for you.
Does Chirakari Members Server run smoothly?
The last 48 hours saw an average of 57 server fps, with 49 as the lowest. Entities peaked at 105,238, including buildings, deployables and everything else. The highest memory usage was 4,421 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Chirakari Members Server online, and how reliable is it?
Chirakari Members Server is up and running at the moment. The uptime it reports suggests a restart roughly 8 days 1 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. The first sighting by Rust Population was on 13 September 2026.
Where is Chirakari Members Server located?
No region is published by Chirakari Members Server. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 183.77.206.189:23429.
Getting in
How do I join Chirakari Members Server?
To connect directly, open Rust's console with F1 and type client.connect 183.77.206.189:23429; or press Launch Rust on this page and Steam opens Rust and joins for you.