CrustyRusty test rig
Offline 183.89.0.35:28115 checked 35d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 7 Sep, 15:11 UTC50d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does CrustyRusty test rig rank against other Rust servers?
By player hours over the last seven days, CrustyRusty test rig places at #15,496, within the top 67% of ranked servers.
How busy is CrustyRusty test rig?
CrustyRusty test rig is offline at this count; we last saw it 35 days 23 hours ago.
Tags
What do the server tags on CrustyRusty test rig mean?
What the game's server browser reads from CrustyRusty test rig is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include CrustyRusty test rig?
These Rust Population lists include CrustyRusty test rig: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on CrustyRusty test rig?
Too few wipes are on record for CrustyRusty test rig to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 50 days 14 hours ago the current world was made.
Map and rules
Which map does CrustyRusty test rig run?
The map on CrustyRusty test rig is procedural, made by the game.
What are the rules and settings on CrustyRusty test rig?
No gather rate appears in the name of CrustyRusty test rig. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. Carbon plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does CrustyRusty test rig run?
On Linux, CrustyRusty test rig runs Rust network protocol 2633 and build 163794. Your game needs the same protocol to join; Steam takes care of updating it.
Is CrustyRusty test rig online, and how reliable is it?
We last saw CrustyRusty test rig 35 days 23 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 18 September 2026.
Where is CrustyRusty test rig located?
No region is published by CrustyRusty test rig. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 183.89.0.35:28115.
Getting in
How do I join CrustyRusty test rig?
To connect directly, open Rust's console with F1 and type client.connect 183.89.0.35:28115; or press Launch Rust on this page and Steam opens Rust and joins for you.