Bytebak.host Community Rust
Offline 184.105.48.38:28015 checked 30d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Bytebak.host Community Rust rank against other Rust servers?
Over the past week it ranks #16,960 for player hours, which puts Bytebak.host Community Rust in the top 71% of all ranked servers.
How busy is Bytebak.host Community Rust?
Bytebak.host Community Rust is offline at this count; we last saw it 30 days 22 hours ago.
Tags
What do the server tags on Bytebak.host Community Rust mean?
The game's server browser reads the tags Bytebak.host Community Rust publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs164530 (Build): This server runs game build 164530; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Bytebak.host Community Rust?
On Rust Population, Bytebak.host Community Rust is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on Bytebak.host Community Rust?
The record holds too few of Bytebak.host Community Rust's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 50 days 21 hours ago the current world was made.
Map and rules
Which map does Bytebak.host Community Rust run?
Bytebak.host Community Rust uses a map the game generates, procedural, at size 2,000 with seed 6738. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on Bytebak.host Community Rust?
Nothing in Bytebak.host Community Rust's name says how gather works. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Bytebak.host Community Rust run?
Rust network protocol 2633 and build 164530 on Windows is what Bytebak.host Community Rust uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is Bytebak.host Community Rust online, and how reliable is it?
Offline at the moment, Bytebak.host Community Rust was last seen 30 days 22 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is Bytebak.host Community Rust located?
A region is not published by Bytebak.host Community Rust. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 184.105.48.38:28015.
How to join
How do I join Bytebak.host Community Rust?
To connect directly, open Rust's console with F1 and type client.connect 184.105.48.38:28015; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: https://www.bytebak.host/.