RustHub local test
Offline 184.68.39.102:28015 checked 2d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does RustHub local test rank against other Rust servers?
By player hours over the last seven days, RustHub local test places at #15,289, within the top 69% of ranked servers.
How busy is RustHub local test?
RustHub local test is offline at this count; we last saw it 2 days 19 hours ago. A seven-day average of 0 players was counted here.
Tags
What do the server tags on RustHub local test mean?
These are the tags RustHub local test publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include RustHub local test?
On Rust Population, RustHub local test is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days and it will show up.
Wipe schedule
What is the wipe schedule on RustHub local test?
Too few wipes are on record for RustHub local test to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 2 days 22 hours ago the current world was made.
Settings
Which map does RustHub local test run?
A procedural map, generated by the game, is in use on RustHub local test.
What are the rules and settings on RustHub local test?
Nothing in RustHub local test's name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does RustHub local test run?
Rust network protocol 2635 and build 168909 on Windows is what RustHub local test uses. The protocol must match for you to join, and Steam updates it for you.
Is RustHub local test online, and how reliable is it?
Offline at the moment, RustHub local test was last seen 2 days 19 hours ago. It was up 2% of the time over the last 2 full days, 1 out of 48 hours. It was first seen by Rust Population on 26 October 2026.
Where is RustHub local test located?
Nothing published by RustHub local test states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 184.68.39.102:28015.
Getting in
How do I join RustHub local test?
Open the console with F1 in Rust and enter client.connect 184.68.39.102:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.