[CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini]
Online 184.71.6.10:28015 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 3h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 21:07 UTC16d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini] rank against other Rust servers?
By player hours over the last seven days, [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini] places at #6,756, within the top 30% of ranked servers.
How busy is [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini]?
[CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini] holds 0 players at the moment, out of 99 slots. Seven days of counting give an average of 0 players and a peak of 3. The busiest hour in the last 48 was 03:00 UTC, when an average of 1 players were on.
Tags
What do the server tags on [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini] mean?
What the game's server browser reads from [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini] is this set of tags: gmvanilla (Game mode): The game mode is vanilla survival; mp99 (Max players): 99 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^c (Creative): No gathering is needed; this is sandbox building where you build what you like; ^q (Premium): Joining requires Rust's premium status; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini]?
[CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini] appears among the Rust Population lists that follow: 10x Rust servers: where the population is, Modded Rust servers, counted, Build and creative servers and Rust creative servers, counted live. Filter the server list by Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Creative ^c, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x and it will show up.
Wipe schedule
What does wipe day look like on [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini]?
Across its recent wipes the busiest crowds averaged 2 players. 4 hours after the latest wipe the crowd peaked.
What is the wipe schedule on [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini]?
Once a month [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini] wipes, and that is with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. The world it runs now dates from 16 days 18 hours ago. In its tags a monthly wipe schedule is published.
Map and rules
Which map does [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini] run?
The map on [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini] is procedural, made by the game at size 3,500 from seed 1337. The map follows from its size and seed, and RustMaps shows it from this page. You will see the map named Custom Map.
What are the rules and settings on [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini]?
You gather at 10x on [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini], to judge by the name. Eight players per group is the default, and it applies here. You get build & creative here, building in a sandbox, with nothing to gather. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. Joining requires Rust's premium status. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini] run?
On Windows, [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini] runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.
Does [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini] run smoothly?
It ran at 212 server fps on average over the last 48 hours, and never went below 167. Entities peaked at 65,841, including buildings, deployables and everything else. Up to 2,405 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Is [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini] online, and how reliable is it?
[CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini] is up and running at the moment. About 3 days 10 hours ago, it restarted, according to its uptime. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini] located?
A region is not published by [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini]. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 184.71.6.10:28015.
Getting in
How do I join [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini]?
Open the console with F1 in Rust and enter client.connect 184.71.6.10:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. Joining requires Rust's premium status.