Rust PopulationField survey · Rust servers
Observing 85,370 players 11,850 servers 3,783 with someone on 296 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,509habitat unknownfirst seen 16 Sep 2026

Staging Dev Server

Offline 185.103.226.174:28015 checked 42d ago

moddedcarbon

Measurements

Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,509
no region published
Last wipe
42d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Staging Dev Server rank against other Rust servers?

By player hours over the last seven days, Staging Dev Server places at #15,509, within the top – of ranked servers.

How busy is Staging Dev Server?

Staging Dev Server is offline at this count; we last saw it 42 days 18 hours ago.

Tags

What do the server tags on Staging Dev Server mean?

The game's server browser reads the tags Staging Dev Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs164538 (Build): This server runs game build 164538; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): The plugin framework Carbon runs on this server. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Staging Dev Server?

On Rust Population, Staging Dev Server is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Wipe schedule

What is the wipe schedule on Staging Dev Server?

Its rhythm cannot be told yet: too few of Staging Dev Server's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 42 days 20 hours ago, that is how long the current world has stood.

Settings

Which map does Staging Dev Server run?

A procedural map, generated by the game, is in use on Staging Dev Server.

What are the rules and settings on Staging Dev Server?

No gather rate appears in the name of Staging Dev Server. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. Carbon plugins are in use here. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does Staging Dev Server run?

Rust network protocol 2633 and build 164538 on Linux is what Staging Dev Server uses. Your game needs the same protocol to join; Steam takes care of updating it.

Is Staging Dev Server online, and how reliable is it?

Currently offline, Staging Dev Server was last seen 42 days 18 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 16 September 2026, Rust Population saw it for the first time.

Where is Staging Dev Server located?

No region is published by Staging Dev Server. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 185.103.226.174:28015.

How to join

How do I join Staging Dev Server?

Either enter client.connect 185.103.226.174:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs164538,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players You can join up to 50 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2633
Protocol The protocol is 2633; a different version will not connect.
cs164538
Build This server runs game build 164538.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Mods and access

^z
Modded This server appears under Modded because plugins or settings alter the game.
^y
Carbon The plugin framework Carbon runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.