[PVE] SafeZone x0.5
Offline 185.124.153.76:28015 checked 17d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 10:47 UTC24d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [PVE] SafeZone x0.5 rank against other Rust servers?
Over the past week it ranks #15,881 for player hours, which puts [PVE] SafeZone x0.5 in the top 72% of all ranked servers.
How busy is [PVE] SafeZone x0.5?
We have no live count for [PVE] SafeZone x0.5 right now. It was last seen 17 days 5 hours ago.
Lists and tags
What do the server tags on [PVE] SafeZone x0.5 mean?
These are the tags [PVE] SafeZone x0.5 publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include [PVE] SafeZone x0.5?
[PVE] SafeZone x0.5 appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What does wipe day look like on [PVE] SafeZone x0.5?
Across its recent wipes the busiest crowds averaged 1 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on [PVE] SafeZone x0.5?
Its rhythm cannot be told yet: too few of [PVE] SafeZone x0.5's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 24 days 11 hours ago.
Map and rules
Which map does [PVE] SafeZone x0.5 run?
A procedural map of size 4,250 from seed 520261016, generated by the game, is in use on [PVE] SafeZone x0.5. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on [PVE] SafeZone x0.5?
The name says it: gathering is multiplied 0.5x on [PVE] SafeZone x0.5. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. You play with Valve's anti-cheat off: VAC.
About the server
Which version of Rust does [PVE] SafeZone x0.5 run?
On Linux, [PVE] SafeZone x0.5 runs Rust network protocol 2634 and build 166652. Your game needs the same protocol to join; Steam takes care of updating it.
Is [PVE] SafeZone x0.5 online, and how reliable is it?
Offline at the moment, [PVE] SafeZone x0.5 was last seen 17 days 5 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 16 September 2026, Rust Population saw it for the first time.
Where is [PVE] SafeZone x0.5 located?
No region is published by [PVE] SafeZone x0.5. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 185.124.153.76:28015.
Getting in
How do I join [PVE] SafeZone x0.5?
To connect directly, open Rust's console with F1 and type client.connect 185.124.153.76:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.