Rust PopulationField survey · Rust servers
Observing 98,236 players 11,880 servers 3,914 with someone on 395 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 9,441habitat unknownfirst seen 13 Sep 2026

Rust Server SH

Online 185.125.169.102:25283 checked 11m ago

moddedoxide

Measurements

Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#9,441
top 42%
Last wipe
26d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 20:13 UTC26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Rust Server SH rank against other Rust servers?

By player hours over the last seven days, Rust Server SH places at #9,441, within the top 42% of ranked servers.

How busy is Rust Server SH?

Rust Server SH holds 0 players at the moment, out of 50 slots. We counted an average of 0 players in the past week, with 1 at the busiest.

Tags

What do the server tags on Rust Server SH mean?

These are the tags Rust Server SH publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Rust Server SH?

These Rust Population lists include Rust Server SH: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on Rust Server SH?

The busiest point of its recent wipes averaged 0 players. Peak came 0 hours into the latest wipe.

What is the wipe schedule on Rust Server SH?

Its rhythm cannot be told yet: too few of Rust Server SH's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 26 days 20 hours ago.

Settings

Which map does Rust Server SH run?

Rust Server SH uses a map the game generates, procedural, at size 3,000 with seed 39894. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on Rust Server SH?

The name tells you nothing about gather rates: Rust Server SH states none. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does Rust Server SH run?

The setup is Rust network protocol 2635 and build 168909 on Linux for Rust Server SH. The protocol must match for you to join, and Steam updates it for you.

Does Rust Server SH run smoothly?

In the last 48 hours, it averaged 196 server fps, with a low of 117. The entity count reached 49,726: buildings, deployables and all other objects. The highest memory usage was 1,994 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is Rust Server SH online, and how reliable is it?

You will find Rust Server SH online now. Judging by the uptime it reports, the last restart was about 19 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 13 September 2026, Rust Population saw it for the first time.

Where is Rust Server SH located?

No region is published by Rust Server SH. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 185.125.169.102:25283.

Getting in

How do I join Rust Server SH?

To connect directly, open Rust's console with F1 and type client.connect 185.125.169.102:25283; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://baludog.com.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players You can join up to 50 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.