Rust PopulationField survey · Rust servers
Observing 69,100 players 11,795 servers 3,591 with someone on 187 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 12,988habitat unknownfirst seen 3 Oct 2026

Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)

Offline 185.135.81.17:35000 checked 10d ago

2x weekly wipes moddedoxide

Measurements

Players now
1/ 100
= 1 player
1% full
7-day average
0
peak –
Rank
#12,988
top 59%
Last wipe
20d ago
weekly schedule
Next wipe
12h
Fri 30 Oct, 00:59 UTC
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct7 Oct12 Oct16 Oct21 Oct25 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 00:59 UTC, in 12h. Its weekly schedule tag · low confidence

5.9 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

Coming wipes

12h
Fri 30 Oct, 00:59 UTC
7d 6h
Thu 5 Nov, 19:00 UTC
FW
7d 12h
Fri 6 Nov, 00:59 UTC
14d 12h
Fri 13 Nov, 00:59 UTC
21d 12h
Fri 20 Nov, 00:59 UTC
28d 12h
Fri 27 Nov, 00:59 UTC
35d 6h
Thu 3 Dec, 19:00 UTC
FW
35d 12h
Fri 4 Dec, 00:59 UTC

The first 48 hours of its last wipes

Fri 9 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 00:59 UTC20d ago 2 – running 0
Sat 3 Oct, 02:50 UTC26d ago 1 halved by day 2 5.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) rank against other Rust servers?

Over the past week it ranks #12,988 for player hours, which puts Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) in the top 59% of all ranked servers.

How busy is Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?

We have no live count for Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) right now. It was last seen 10 days 15 hours ago.

Tags

What do the server tags on Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) mean?

The game's server browser reads the tags Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^w (Weekly): A weekly wipe takes place; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?

These Rust Population lists include Hazma Rust #1 - Modded 2x (Solo/Duo/Trio): 2x Rust servers: the live count and Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.

Wipe notes

What does wipe day look like on Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?

Across its recent wipes the busiest crowds averaged 2 players. The crowd on the latest wipe peaked 10 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 2 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?

Its tag sets the prediction: too few of Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)'s wipes are on record to confirm the schedule. Due on Friday 30 October at 00:59 UTC is its next wipe. 20 days 11 hours ago the current world was made. Its tags carry a wipe schedule of one wipe a week.

Map and rules

Which map does Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) run?

A procedural map of size 4,000 from seed 621411223, generated by the game, is in use on Hazma Rust #1 - Modded 2x (Solo/Duo/Trio). Size and seed together fix the map, so you can view it on RustMaps from this page. The name on the map is Custom Map.

What are the rules and settings on Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?

Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) advertises a 2x gather rate in its title. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) run?

Rust network protocol 2634 and build 166652 on Windows is what Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) uses. The protocol must match for you to join, and Steam updates it for you.

Is Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) online, and how reliable is it?

We last saw Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) 10 days 15 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 3 October 2026.

Where is Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) located?

Nothing published by Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 185.135.81.17:35000.

How to join

How do I join Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?

To connect directly, open Rust's console with F1 and type client.connect 185.135.81.17:35000; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^w,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build Game build: 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Wipe schedule

^w
Weekly A weekly wipe takes place.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.