Rust Lab
Offline 185.138.198.45:28144 checked 20d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Rust Lab rank against other Rust servers?
By player hours over the last seven days, Rust Lab places at #15,857, within the top 72% of ranked servers.
How busy is Rust Lab?
We have no live count for Rust Lab right now. It was last seen 20 days 6 hours ago.
Tags
What do the server tags on Rust Lab mean?
What the game's server browser reads from Rust Lab is this set of tags: gmvanilla (Game mode): The game mode is vanilla survival; mp16 (Max players): 16 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167058 (Build): The game build is 167058; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Rust Lab?
Rust Lab appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on Rust Lab?
Its rhythm cannot be told yet: too few of Rust Lab's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 20 days 15 hours ago, that is how long the current world has stood.
Settings
Which map does Rust Lab run?
Rust Lab uses a map the game generates: procedural.
What are the rules and settings on Rust Lab?
Nothing in Rust Lab's name says how gather works. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. Carbon plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Rust Lab run?
The setup is Rust network protocol 2634 and build 167058 on Linux for Rust Lab. The protocol must match for you to join, and Steam updates it for you.
Is Rust Lab online, and how reliable is it?
Currently offline, Rust Lab was last seen 20 days 6 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 8 October 2026.
Where is Rust Lab located?
Nothing published by Rust Lab states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 185.138.198.45:28144.
Getting in
How do I join Rust Lab?
Either enter client.connect 185.138.198.45:28144 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.