My Dev Server
Offline 185.146.120.169:28015 checked 18d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 05:24 UTC18d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does My Dev Server rank against other Rust servers?
By player hours over the last seven days, My Dev Server places at #14,095, within the top 64% of ranked servers.
How busy is My Dev Server?
My Dev Server is offline at this count; we last saw it 18 days 3 hours ago.
Tags
What do the server tags on My Dev Server mean?
The game's server browser reads the tags My Dev Server publishes: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): A plugin framework, Carbon, is in use. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include My Dev Server?
These Rust Population lists include My Dev Server: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe notes
What does wipe day look like on My Dev Server?
Across its recent wipes the busiest crowds averaged 1 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on My Dev Server?
Too few wipes are on record for My Dev Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 18 days 11 hours ago the current world was made.
Map and rules
Which map does My Dev Server run?
A procedural map, generated by the game, is in use on My Dev Server.
What are the rules and settings on My Dev Server?
Nothing in My Dev Server's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. You will find Carbon running as plugins. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does My Dev Server run?
The setup is Rust network protocol 2634 and build 167398 on Windows for My Dev Server. The protocol must match for you to join, and Steam updates it for you.
Is My Dev Server online, and how reliable is it?
Offline at the moment, My Dev Server was last seen 18 days 3 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 6 October 2026, Rust Population saw it for the first time.
Where is My Dev Server located?
Nothing published by My Dev Server states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 185.146.120.169:28015.
How to join
How do I join My Dev Server?
Open the console with F1 in Rust and enter client.connect 185.146.120.169:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.