Offline Multiplayer Simulation
Offline 185.146.53.122:28015 checked 36d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 22 Sep, 14:52 UTC36d ago | 1 | – | running | 0 |
| Mon 21 Sep, 15:45 UTC37d ago | 1 | – | 1 days | 1 |
| Sat 19 Sep, 16:24 UTC39d ago | 1 | – | 2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Offline Multiplayer Simulation rank against other Rust servers?
Over the past week it ranks #15,460 for player hours, which puts Offline Multiplayer Simulation in the top 67% of all ranked servers.
How busy is Offline Multiplayer Simulation?
At this count Offline Multiplayer Simulation is offline, with its last sighting 36 days 14 hours ago.
Tags
What do the server tags on Offline Multiplayer Simulation mean?
The game's server browser reads the tags Offline Multiplayer Simulation publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): The plugin framework Carbon runs on this server. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Offline Multiplayer Simulation?
Offline Multiplayer Simulation appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on Offline Multiplayer Simulation?
Averaged over recent wipes, 1 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on Offline Multiplayer Simulation?
No next wipe can be predicted for Offline Multiplayer Simulation, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 36 days 19 hours ago.
Settings
Which map does Offline Multiplayer Simulation run?
The map on Offline Multiplayer Simulation is procedural, made by the game.
What are the rules and settings on Offline Multiplayer Simulation?
No gather rate appears in the name of Offline Multiplayer Simulation. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Carbon. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Offline Multiplayer Simulation run?
On Windows, Offline Multiplayer Simulation runs Rust network protocol 2633 and build 165217. Steam updates your game automatically, but you need the same protocol to join.
Is Offline Multiplayer Simulation online, and how reliable is it?
We last saw Offline Multiplayer Simulation 36 days 14 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 19 September 2026.
Where is Offline Multiplayer Simulation located?
No region is published by Offline Multiplayer Simulation. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 185.146.53.122:28015.
How to join
How do I join Offline Multiplayer Simulation?
To connect directly, open Rust's console with F1 and type client.connect 185.146.53.122:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.