test1
Offline 185.156.53.135:26165 checked 41d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does test1 rank against other Rust servers?
The last seven days of player hours place test1 at #15,413, within the top – of all ranked servers.
How busy is test1?
At this count test1 is offline, with its last sighting 41 days 5 hours ago.
Tags
What do the server tags on test1 mean?
What the game's server browser reads from test1 is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server has 5 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs163207 (Build): This server runs game build 163207; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include test1?
test1 appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on test1?
Its rhythm cannot be told yet: too few of test1's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 51 days 19 hours ago the current world was made.
Settings
Which map does test1 run?
The map on test1 is procedural, made by the game at size 3,000 from seed 159753. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on test1?
Nothing in test1's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does test1 run?
On Linux, test1 runs Rust network protocol 2633 and build 163207. Steam updates your game automatically, but you need the same protocol to join.
Is test1 online, and how reliable is it?
Offline at the moment, test1 was last seen 41 days 5 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 13 September 2026.
Where is test1 located?
Nothing published by test1 states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 185.156.53.135:26165.
Getting in
How do I join test1?
Open the console with F1 in Rust and enter client.connect 185.156.53.135:26165. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.