Rust PopulationField survey · Rust servers
Observing 65,323 players 11,766 servers 3,462 with someone on 190 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,318habitat unknownfirst seen 7 Oct 2026

OPEN TEST | IRON HAVEN | PvE

Online 185.156.53.136:26271 checked 6m ago

moddedoxide

Measurements

Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,318
top 69%
Last wipe
21d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
0123413:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct16 Oct20 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 4 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 17:15 UTC21d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does OPEN TEST | IRON HAVEN | PvE rank against other Rust servers?

By player hours over the last seven days, OPEN TEST | IRON HAVEN | PvE places at #15,318, within the top 69% of ranked servers.

How busy is OPEN TEST | IRON HAVEN | PvE?

Of its 100 slots, OPEN TEST | IRON HAVEN | PvE is using 0 right now. A seven-day average of 0 players was counted here.

Lists and tags

What do the server tags on OPEN TEST | IRON HAVEN | PvE mean?

These are the tags OPEN TEST | IRON HAVEN | PvE publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include OPEN TEST | IRON HAVEN | PvE?

OPEN TEST | IRON HAVEN | PvE appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on OPEN TEST | IRON HAVEN | PvE?

Across its recent wipes the busiest crowds averaged 3 players. 4 hours after the latest wipe the crowd peaked.

What is the wipe schedule on OPEN TEST | IRON HAVEN | PvE?

The record holds too few of OPEN TEST | IRON HAVEN | PvE's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 21 days 18 hours ago.

Map and rules

Which map does OPEN TEST | IRON HAVEN | PvE run?

A procedural map of size 4,000 from seed 1337, generated by the game, is in use on OPEN TEST | IRON HAVEN | PvE. The map follows from its size and seed, and RustMaps shows it from this page. You will see the map named Custom Map.

What are the rules and settings on OPEN TEST | IRON HAVEN | PvE?

No gather rate appears in the name of OPEN TEST | IRON HAVEN | PvE. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does OPEN TEST | IRON HAVEN | PvE run?

On Linux, OPEN TEST | IRON HAVEN | PvE runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.

Does OPEN TEST | IRON HAVEN | PvE run smoothly?

In the last 48 hours, it averaged 58 server fps, with a low of 42. Up to 88,610 entities were present, counting buildings, deployables and everything else. The highest memory usage was 2,905 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is OPEN TEST | IRON HAVEN | PvE online, and how reliable is it?

You will find OPEN TEST | IRON HAVEN | PvE online now. Judging by the uptime it reports, the last restart was about 8 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. It was first seen by Rust Population on 7 October 2026.

Where is OPEN TEST | IRON HAVEN | PvE located?

Nothing published by OPEN TEST | IRON HAVEN | PvE states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 185.156.53.136:26271.

Getting in

How do I join OPEN TEST | IRON HAVEN | PvE?

To connect directly, open Rust's console with F1 and type client.connect 185.156.53.136:26271; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.