LinuxGSM
Offline 185.158.114.22:28015 checked 3d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does LinuxGSM rank against other Rust servers?
The last seven days of player hours place LinuxGSM at #15,432, within the top 69% of all ranked servers.
How busy is LinuxGSM?
LinuxGSM is offline at this count; we last saw it 3 days 20 hours ago. We counted 0 players on average across the past week.
Tags
What do the server tags on LinuxGSM mean?
These are the tags LinuxGSM publishes, as read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): 50 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include LinuxGSM?
These Rust Population lists include LinuxGSM: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Wipe schedule
What is the wipe schedule on LinuxGSM?
The record holds too few of LinuxGSM's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 3 days 20 hours ago, that is how long the current world has stood.
Settings
Which map does LinuxGSM run?
The map on LinuxGSM is procedural, made by the game.
What are the rules and settings on LinuxGSM?
The name tells you nothing about gather rates: LinuxGSM states none. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does LinuxGSM run?
Rust network protocol 2635 and build 168909 on Linux is what LinuxGSM uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is LinuxGSM online, and how reliable is it?
Currently offline, LinuxGSM was last seen 3 days 20 hours ago. Over the last 3 full days, 0 of 72 hours were online, or 0%. On 24 October 2026, Rust Population saw it for the first time.
Where is LinuxGSM located?
A region is not published by LinuxGSM. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 185.158.114.22:28015.
How to join
How do I join LinuxGSM?
To connect directly, open Rust's console with F1 and type client.connect 185.158.114.22:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.