[RUST] Cap Story TRIO 27.10
Online EU 185.158.114.22:32015 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 20% of all ranked servers, top 53% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Tuesday 3 November, 06:27 UTC, in 6d 4h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 06:27 UTC19h ago | – | – | running | 1 |
| Sun 25 Oct, 05:00 UTC2d ago | 1 | held half | 2.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does [RUST] Cap Story TRIO 27.10 rank against other Rust servers?
[RUST] Cap Story TRIO 27.10 ranks #4,337 on seven-day player hours, #1,544 in Europe, and sits in the top 20% of all ranked servers.
How busy is [RUST] Cap Story TRIO 27.10?
[RUST] Cap Story TRIO 27.10 holds 0 players at the moment, out of 250 slots. Seven days of counting give an average of 1 players and a peak of 2. Look at the last 48 hours and 08:00 UTC stands out: it averaged 2 players.
Lists and tags
What do the server tags on [RUST] Cap Story TRIO 27.10 mean?
These are the tags [RUST] Cap Story TRIO 27.10 publishes, as read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp250 (Max players): 250 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^w (Weekly): Every week the server wipes; ^t (Tutorial on): Facepunch's tutorial gives new players a start here; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; EU (Europe): Its place in the server browser is under Europe. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include [RUST] Cap Story TRIO 27.10?
These Rust Population lists include [RUST] Cap Story TRIO 27.10: Rust tutorial servers, Rust servers in Europe and Community servers, field-listed. Look for it under these filters on the server list: Region: Europe; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Tutorial on ^t and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.
Wipe schedule
What does wipe day look like on [RUST] Cap Story TRIO 27.10?
Averaged over recent wipes, 1 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on [RUST] Cap Story TRIO 27.10?
Its tag sets the prediction: too few of [RUST] Cap Story TRIO 27.10's wipes are on record to confirm the schedule. Due on Tuesday 3 November at 06:27 UTC is its next wipe. Counted from 19 hours ago, that is how long the current world has stood. Its tags carry a wipe schedule of one wipe a week.
Settings
Which map does [RUST] Cap Story TRIO 27.10 run?
[RUST] Cap Story TRIO 27.10 uses a map the game generates, procedural, at size 1,000 with seed 10089. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on [RUST] Cap Story TRIO 27.10?
Nothing in [RUST] Cap Story TRIO 27.10's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does [RUST] Cap Story TRIO 27.10 run?
On Linux, [RUST] Cap Story TRIO 27.10 runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Does [RUST] Cap Story TRIO 27.10 run smoothly?
In the last 48 hours, it averaged 211 server fps, with a low of 143. Up to 4,988 entities were present, counting buildings, deployables and everything else. Memory use peaked at 1,155 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is [RUST] Cap Story TRIO 27.10 online, and how reliable is it?
Right now, [RUST] Cap Story TRIO 27.10 is online. About 17 hours ago, it restarted, according to its uptime. It was up 100% of the time over the last 3 full days, 72 out of 72 hours. It was first seen by Rust Population on 24 October 2026.
Where is [RUST] Cap Story TRIO 27.10 located?
With its EU tag, [RUST] Cap Story TRIO 27.10 places itself in Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. 185.158.114.22:32015 is where it lives.
Getting in
How do I join [RUST] Cap Story TRIO 27.10?
Open the console with F1 in Rust and enter client.connect 185.158.114.22:32015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.