FluxTest
Offline 185.17.103.182:28015 checked 29d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does FluxTest rank against other Rust servers?
Over the past week it ranks #16,837 for player hours, which puts FluxTest in the top 70% of all ranked servers.
How busy is FluxTest?
We have no live count for FluxTest right now. It was last seen 29 days 2 hours ago.
Tags
What do the server tags on FluxTest mean?
What the game's server browser reads from FluxTest is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): Game build: 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): A plugin framework, Carbon, is in use. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include FluxTest?
FluxTest appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on FluxTest?
Too few wipes are on record for FluxTest to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 54 days 14 hours ago, that is how long the current world has stood.
Map and rules
Which map does FluxTest run?
A procedural map of size 2,000 from seed 1337, generated by the game, is in use on FluxTest. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on FluxTest?
No gather rate appears in the name of FluxTest. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. You will find Carbon running as plugins. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does FluxTest run?
The setup is Rust network protocol 2633 and build 165217 on Linux for FluxTest. The protocol must match for you to join, and Steam updates it for you.
Is FluxTest online, and how reliable is it?
We last saw FluxTest 29 days 2 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is FluxTest located?
No region is published by FluxTest. Rust Population does not look up where the machine stands; it shows where the server says it is. 185.17.103.182:28015 is where it lives.
How to join
How do I join FluxTest?
Either enter client.connect 185.17.103.182:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.