myserver
Offline 185.176.158.77:28015 checked 24d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does myserver rank against other Rust servers?
Over the past week it ranks #15,048 for player hours, which puts myserver in the top 66% of all ranked servers.
How busy is myserver?
We have no live count for myserver right now. It was last seen 24 days 11 hours ago.
Lists and tags
What do the server tags on myserver mean?
What the game's server browser reads from myserver is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp6 (Max players): The server has 6 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include myserver?
On Rust Population, myserver is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on myserver?
Its rhythm cannot be told yet: too few of myserver's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 24 days 15 hours ago, that is how long the current world has stood.
Settings
Which map does myserver run?
A procedural map, generated by the game, is in use on myserver.
What are the rules and settings on myserver?
The name tells you nothing about gather rates: myserver states none. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does myserver run?
On Windows, myserver runs Rust network protocol 2634 and build 166652. The protocol must match for you to join, and Steam updates it for you.
Is myserver online, and how reliable is it?
Offline at the moment, myserver was last seen 24 days 11 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 3 October 2026.
Where is myserver located?
No region is published by myserver. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 185.176.158.77:28015.
How to join
How do I join myserver?
To connect directly, open Rust's console with F1 and type client.connect 185.176.158.77:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.