CrumbleTestServer
Offline 185.181.221.86:28015 checked 1d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 18:36 UTC1d ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does CrumbleTestServer rank against other Rust servers?
The last seven days of player hours place CrumbleTestServer at #12,285, within the top 55% of all ranked servers.
How busy is CrumbleTestServer?
CrumbleTestServer is offline at this count; we last saw it 38 hours ago. Averaged over seven days, it drew 1 players and reached a peak of 1. In the last 48 hours the peak hour came at 18:00 UTC, averaging 1 players.
Lists and tags
What do the server tags on CrumbleTestServer mean?
What the game's server browser reads from CrumbleTestServer is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include CrumbleTestServer?
CrumbleTestServer appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days and it will show up.
Wipe notes
What is the wipe schedule on CrumbleTestServer?
Too few wipes are on record for CrumbleTestServer to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 38 hours ago.
Map and rules
Which map does CrumbleTestServer run?
A procedural map, generated by the game, is in use on CrumbleTestServer.
What are the rules and settings on CrumbleTestServer?
The name tells you nothing about gather rates: CrumbleTestServer states none. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does CrumbleTestServer run?
Rust network protocol 2635 and build 168909 on Windows is what CrumbleTestServer uses. The protocol must match for you to join, and Steam updates it for you.
Is CrumbleTestServer online, and how reliable is it?
Offline at the moment, CrumbleTestServer was last seen 38 hours ago. The last 1 full day gave 0% uptime, with 0 of 24 hours recorded as up. It was first seen by Rust Population on 27 October 2026.
Where is CrumbleTestServer located?
No region is published by CrumbleTestServer. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 185.181.221.86:28015.
Getting in
How do I join CrumbleTestServer?
To connect directly, open Rust's console with F1 and type client.connect 185.181.221.86:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.