Rust PopulationField survey · Rust servers
Observing 51,773 players 11,668 servers 3,164 with someone on 133 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 12,285habitat unknownfirst seen 27 Oct 2026

CrumbleTestServer

Offline 185.181.221.86:28015 checked 1d ago

moddedoxide

Measurements

Players now
0/ 50
0% full
7-day average
1
peak 1
Rank
#12,285
top 55%
Last wipe
1d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75118:0019:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 18:36 UTC1d ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does CrumbleTestServer rank against other Rust servers?

The last seven days of player hours place CrumbleTestServer at #12,285, within the top 55% of all ranked servers.

How busy is CrumbleTestServer?

CrumbleTestServer is offline at this count; we last saw it 38 hours ago. Averaged over seven days, it drew 1 players and reached a peak of 1. In the last 48 hours the peak hour came at 18:00 UTC, averaging 1 players.

Lists and tags

What do the server tags on CrumbleTestServer mean?

What the game's server browser reads from CrumbleTestServer is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include CrumbleTestServer?

CrumbleTestServer appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days and it will show up.

Wipe notes

What is the wipe schedule on CrumbleTestServer?

Too few wipes are on record for CrumbleTestServer to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 38 hours ago.

Map and rules

Which map does CrumbleTestServer run?

A procedural map, generated by the game, is in use on CrumbleTestServer.

What are the rules and settings on CrumbleTestServer?

The name tells you nothing about gather rates: CrumbleTestServer states none. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does CrumbleTestServer run?

Rust network protocol 2635 and build 168909 on Windows is what CrumbleTestServer uses. The protocol must match for you to join, and Steam updates it for you.

Is CrumbleTestServer online, and how reliable is it?

Offline at the moment, CrumbleTestServer was last seen 38 hours ago. The last 1 full day gave 0% uptime, with 0 of 24 hours recorded as up. It was first seen by Rust Population on 27 October 2026.

Where is CrumbleTestServer located?

No region is published by CrumbleTestServer. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 185.181.221.86:28015.

Getting in

How do I join CrumbleTestServer?

To connect directly, open Rust's console with F1 and type client.connect 185.181.221.86:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players The server has 50 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.