Rust PopulationField survey · Rust servers
Observing 39,834 players 11,696 servers 3,002 with someone on 90 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 13,767habitat unknownfirst seen 25 Sep 2026

My Dev Server

Offline 185.181.37.110:28015 checked 22d ago

moddedcarbon

Measurements

Players now
1/ 1
= 1 player
100% full
7-day average
0
peak –
Rank
#13,767
top 61%
Last wipe
25d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep29 Sep2 Oct6 Oct9 Oct13 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.3 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 3 OctThu 1 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 08:13 UTC25d ago 1 – running 1
Thu 1 Oct, 20:30 UTC FW27d ago 1 – 1.5 days 0
Sun 27 Sep, 20:30 UTC31d ago 1 held half 4 days 1
Fri 25 Sep, 13:50 UTC33d ago 1 held half 2.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does My Dev Server rank against other Rust servers?

The last seven days of player hours place My Dev Server at #13,767, within the top 61% of all ranked servers.

How busy is My Dev Server?

My Dev Server is offline at this count; we last saw it 22 days 12 hours ago.

Tags

What do the server tags on My Dev Server mean?

What the game's server browser reads from My Dev Server is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include My Dev Server?

My Dev Server appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it will show up.

Wipe notes

What does wipe day look like on My Dev Server?

The busiest point of its recent wipes averaged 1 players. 0 hours after the latest wipe the crowd peaked. Half that peak held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on My Dev Server?

Irregular times are when My Dev Server wipes, which leaves no next wipe to predict. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 25 days 12 hours ago, that is how long the current world has stood.

Settings

Which map does My Dev Server run?

A procedural map, generated by the game, is in use on My Dev Server.

What are the rules and settings on My Dev Server?

The name tells you nothing about gather rates: My Dev Server states none. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Carbon. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does My Dev Server run?

The setup is Rust network protocol 2634 and build 166652 on Windows for My Dev Server. Steam updates your game automatically, but you need the same protocol to join.

Is My Dev Server online, and how reliable is it?

Currently offline, My Dev Server was last seen 22 days 12 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 25 September 2026.

Where is My Dev Server located?

Nothing published by My Dev Server states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 185.181.37.110:28015.

Getting in

How do I join My Dev Server?

Open the console with F1 in Rust and enter client.connect 185.181.37.110:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players 1 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs166652
Build This server runs game build 166652.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded Plugins or settings change the game; it is listed under Modded.
^y
Carbon The plugin framework Carbon runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.