Rust PopulationField survey · Rust servers
Observing 40,486 players 11,628 servers 2,849 with someone on 130 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 893EUfirst seen 13 Sep 2026

CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea

Online EU 185.189.255.110:35300 checked 13m ago

2x duo weekly wipes vanillamoddedoxide

Measurements

Players now
6/ 50
= 1 player
12% full
7-day average
12
peak 40
Rank
#893
top 4% · #392 in EU
Last wipe
1d ago
weekly schedule
Next wipe
3h
Fri 30 Oct, 08:06 UTC
Obs. 1 · sightings

Players

AveragePeakWipe
01020304005:0014:0000:0009:0018:0003:00Wiped Wed 28 Oct, 08:59 UTCWIPE

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

Server fpsWipe
020040060080005:0014:0000:0009:0018:0003:00Wiped Wed 28 Oct, 08:59 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 4% of all ranked servers, top 13% in EU, and #69 of the duo servers (top 16%). Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

a steady gap

Next wipe Friday 30 October, 08:06 UTC, in 3h. Every 47 hours · medium confidence

2 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
40
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 1

Coming wipes

3h
Fri 30 Oct, 08:06 UTC
2d 2h
Sun 1 Nov, 07:14 UTC
4d 1h
Tue 3 Nov, 06:21 UTC
6d 14h
Thu 5 Nov, 19:00 UTC
FW
7d 23h
Sat 7 Nov, 04:36 UTC
9d 23h
Mon 9 Nov, 03:44 UTC
11d 22h
Wed 11 Nov, 02:51 UTC
13d 21h
Fri 13 Nov, 01:59 UTC

The first 48 hours of its last wipes

Mon 26 OctSat 24 OctThu 22 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 33, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 08:59 UTC1d ago – – running 6
Mon 26 Oct, 10:09 UTC3d ago 33 – 2 days 9
Sat 24 Oct, 09:03 UTC5d ago 40 halved by day 1 2 days 13
Thu 22 Oct, 09:56 UTC7d ago 47 halved by day 1 2 days 9
Tue 20 Oct, 08:57 UTC9d ago 32 held half 2 days 5
Sun 18 Oct, 08:57 UTC11d ago 38 held half 2 days 8
Fri 16 Oct, 08:58 UTC13d ago 38 held half 2 days 11
Wed 14 Oct, 08:59 UTC15d ago 35 halved by day 1 2 days 5
Mon 12 Oct, 08:58 UTC17d ago 21 held half 2 days 7
Sat 10 Oct, 08:57 UTC19d ago 34+1 queue held half 2 days 10

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea rank against other Rust servers?

CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea ranks #893 on seven-day player hours, #392 in Europe, and sits in the top 4% of all ranked servers. It places #69 among servers of the duo kind.

How busy is CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?

The count reads 6 players on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea, which has 50 slots. We counted an average of 12 players in the past week, with 40 at the busiest. Look at the last 48 hours and 14:00 UTC stands out: it averaged 34 players.

Lists and tags

What do the server tags on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea mean?

What the game's server browser reads from CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts2 (Group limit): You may team with up to 2 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^w (Weekly): A weekly wipe takes place; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^i (Battlefield): High rates and kits drive fast PvP here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded; EU (Europe): The server browser lists it under Europe. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?

These Rust Population lists include CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea: 2x Rust servers: the live count, Rust population on duo servers, Rust servers in Europe, Modded Rust servers, counted and Rust battlefield servers. Filter the server list by Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x; Average players: 10+ on average and it will show up.

Wipe schedule

What does wipe day look like on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?

The busiest point of its recent wipes averaged 40 players. 1 hours after the latest wipe the crowd peaked. Half that peak held until the next wipe in 50% of its recent wipes. The crowd dropped below half by day 1 when it did not hold.

What is the wipe schedule on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?

About every 2 days is how often CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea has wiped lately. On Friday 30 October at 08:06 UTC its next wipe is due. The world it runs now dates from 43 hours ago. The tags state a weekly wipe schedule.

Settings

Which map does CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea run?

The map on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea is procedural, made by the game at size 1,000 from seed 495277566. The map follows from its size and seed, and RustMaps shows it from this page. You will see the map named CHOYKA MAPS.

What are the rules and settings on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?

The name says it: gathering is multiplied 2x on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea. A group can hold 2 players at most (duo). This server runs battlefield, kits and high rates drive fast PvP. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. Vanilla is the label it uses: facepunch's game, unaltered: no kits, no rate changes, no extra rules. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea run?

On Windows, CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.

Does CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea run smoothly?

It ran at 474 server fps on average over the last 48 hours, and never went below 339. Entities peaked at 11,264, including buildings, deployables and everything else. Up to 1,531 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Is CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea online, and how reliable is it?

CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea is up and running at the moment. Judging by the uptime it reports, the last restart was about 2 hours ago. Over the last 7 full days, 166 of 168 hours were online, or 99%. It was first seen by Rust Population on 13 September 2026.

Where is CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea located?

By its EU tag, CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea says it is in Europe. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 185.189.255.110:35300.

How to join

How do I join CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?

To connect directly, open Rust's console with F1 and type client.connect 185.189.255.110:35300; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://choyka.gamestores.app/#/app/store/.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,^v,^i,EU,gmrust,cs168909,ts2,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server has 50 slots.
ts2
Group limit You may team with up to 2 players.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Wipe schedule

^w
Weekly A weekly wipe takes place.

Difficulty

^v
Vanilla Facepunch's game, unaltered: no kits, no rate changes, no extra rules.

Gameplay

^i
Battlefield High rates and kits drive fast PvP here.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.