Testing
Offline 185.189.255.113:35300 checked 33d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 19 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 14 Sep, 14:21 UTC44d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Testing rank against other Rust servers?
Over the past week it ranks #15,282 for player hours, which puts Testing in the top 66% of all ranked servers.
How busy is Testing?
Testing is offline at this count; we last saw it 33 days 17 hours ago.
Tags
What do the server tags on Testing mean?
The game's server browser reads the tags Testing publishes: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs162929 (Build): Game build: 162929; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Testing?
Testing appears among the Rust Population lists that follow: Modded Rust servers, counted and PvE servers, counted. Look for it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe notes
What does wipe day look like on Testing?
Averaged over recent wipes, 1 players were counted at the busiest point. 19 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Testing?
The force wipe is the only wipe Testing takes, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. 44 days 23 hours ago the current world was made. A monthly wipe schedule is what its tags publish.
Settings
Which map does Testing run?
A procedural map of size 4,250 from seed 121315421, generated by the game, is in use on Testing. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on Testing?
The name tells you nothing about gather rates: Testing states none. Eight players per group is the default, and it applies here. This server runs pve, no player combat. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Testing run?
Rust network protocol 2633 and build 162929 on Windows is what Testing uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is Testing online, and how reliable is it?
Currently offline, Testing was last seen 33 days 17 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 13 September 2026, Rust Population saw it for the first time.
Where is Testing located?
Nothing published by Testing states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 185.189.255.113:35300 is where it lives.
How to join
How do I join Testing?
To connect directly, open Rust's console with F1 and type client.connect 185.189.255.113:35300; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://rustblaze.gamestores.app/.