Rust PopulationField survey · Rust servers
Observing 76,222 players 11,781 servers 3,531 with someone on 245 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 3,868habitat unknownfirst seen 13 Sep 2026

HAPER #1

Online 185.189.255.128:35400 checked 8m ago

moddedoxide

Measurements

Players now
0/ 100
0% full
7-day average
1
peak 5
Rank
#3,868
top 17%
Last wipe
7d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
0246823:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.5 days
usual gap
between real wipes
25%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Thu 22 OctSat 17 OctFri 16 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 31 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 10:47 UTC7d ago 1 – running 0
Sat 17 Oct, 09:42 UTC12d ago 4 halved by day 2 5 days 1
Fri 16 Oct, 15:05 UTC13d ago 2 – 0.8 days 1
Thu 15 Oct, 00:53 UTC14d ago 3 – 1.6 days 0
Mon 5 Oct, 12:33 UTC24d ago 3 halved by day 2 9.5 days 1
Sat 3 Oct, 18:29 UTC26d ago 7 – 1.8 days 0
Fri 2 Oct, 09:53 UTC27d ago 4 – 1.4 days 0
Fri 2 Oct, 01:06 UTC27d ago 3 – 0.4 days 0
Thu 1 Oct, 12:43 UTC28d ago 3 – 0.5 days 1
Fri 25 Sep, 10:03 UTC34d ago 5 halved by day 3 6.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does HAPER #1 rank against other Rust servers?

Over the past week it ranks #3,868 for player hours, which puts HAPER #1 in the top 17% of all ranked servers.

How busy is HAPER #1?

Of its 100 slots, HAPER #1 is using 0 right now. Seven days of counting give an average of 1 players and a peak of 5. The busiest hour in the last 48 was 18:00 UTC, when an average of 4 players were on.

Lists and tags

What do the server tags on HAPER #1 mean?

What the game's server browser reads from HAPER #1 is this set of tags: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): You can join up to 100 slots; ts10 (Group limit): The team limit is 10; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include HAPER #1?

These Rust Population lists include HAPER #1: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe schedule

What does wipe day look like on HAPER #1?

The busiest point of its recent wipes averaged 2 players. The crowd on the latest wipe peaked 31 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In those that did not hold, the fall below half came by day 2.

What is the wipe schedule on HAPER #1?

Irregular times are when HAPER #1 wipes, which leaves no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 7 days 11 hours ago the current world was made.

Settings

Which map does HAPER #1 run?

HAPER #1 uses a map the game generates, procedural, at size 4,000 with seed 2006006615. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on HAPER #1?

The name tells you nothing about gather rates: HAPER #1 states none. The group limit is 10 players. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does HAPER #1 run?

The setup is Rust network protocol 2635 and build 168909 on Windows for HAPER #1. Your game needs the same protocol to join; Steam takes care of updating it.

Does HAPER #1 run smoothly?

The last 48 hours saw an average of 85 server fps, with 68 as the lowest. Entities peaked at 93,513, including buildings, deployables and everything else. Up to 2,981 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.

Is HAPER #1 online, and how reliable is it?

HAPER #1 is up and running at the moment. Judging by the uptime it reports, the last restart was about 19 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. The first sighting by Rust Population was on 13 September 2026.

Where is HAPER #1 located?

Nothing published by HAPER #1 states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 185.189.255.128:35400 is where it lives.

How to join

How do I join HAPER #1?

Either enter client.connect 185.189.255.128:35400 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. For more, visit its website: https://discord.com/invite/MN5qPd5JDZ.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players You can join up to 100 slots.
ts10
Group limit The team limit is 10.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.