Rust PopulationField survey · Rust servers
Observing 96,345 players 11,873 servers 3,915 with someone on 382 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 3,468EUfirst seen 18 Sep 2026

NO MERCY | CLASSIC | NO LIMIT

Offline EU 185.189.255.147:35100 checked 12h ago

biweekly wipes vanillamoddedoxide

Measurements

Players now
2/ 350
= 1 player
1% full
7-day average
1
peak 5
Rank
#3,468
top 16% · #1291 in EU
Last wipe
7d ago
biweekly schedule
Next wipe
7d 2h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
00.511.5217:0000:0006:0013:0020:0003:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040017:0000:0006:0013:0020:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 16% of all ranked servers, top 44% in EU. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

3.2 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
4
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

Coming wipes

7d 2h
Thu 5 Nov, 19:00 UTC
FW
20d 14h
Thu 19 Nov, 07:22 UTC
35d 2h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Thu 22 OctMon 19 OctSat 17 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 7 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 07:22 UTC7d ago 5 – running 0
Mon 19 Oct, 02:09 UTC10d ago 3 halved by day 1 3.2 days 0
Sat 17 Oct, 20:20 UTC11d ago 3 – 1.2 days 0
Thu 8 Oct, 12:02 UTC21d ago 1 halved by day 1 9.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does NO MERCY | CLASSIC | NO LIMIT rank against other Rust servers?

NO MERCY | CLASSIC | NO LIMIT ranks #3,468 on seven-day player hours, #1,291 in Europe, and sits in the top 16% of all ranked servers.

How busy is NO MERCY | CLASSIC | NO LIMIT?

We have no live count for NO MERCY | CLASSIC | NO LIMIT right now. It was last seen 12 hours ago. We counted an average of 1 players in the past week, with 5 at the busiest. Look at the last 48 hours and 17:00 UTC stands out: it averaged 1 players.

Tags

What do the server tags on NO MERCY | CLASSIC | NO LIMIT mean?

What the game's server browser reads from NO MERCY | CLASSIC | NO LIMIT is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp350 (Max players): You can join up to 350 slots; ts35 (Group limit): Teams can have no more than 35 players; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^b (Biweekly): A wipe happens once a fortnight; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded; EU (Europe): In the server browser it appears under Europe; jp0 (Custom tag): The owner or a plugin applied this tag, which is not standard Rust. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include NO MERCY | CLASSIC | NO LIMIT?

On Rust Population, NO MERCY | CLASSIC | NO LIMIT is filed under these lists: Rust servers in Europe and Modded Rust servers, counted. Filter the server list by Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks and it will show up.

Wipe notes

What does wipe day look like on NO MERCY | CLASSIC | NO LIMIT?

The busiest point of its recent wipes averaged 4 players. The crowd on the latest wipe peaked 7 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on NO MERCY | CLASSIC | NO LIMIT?

The prediction follows its tag, since too few of NO MERCY | CLASSIC | NO LIMIT's wipes are on record to confirm the schedule. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. 7 days 9 hours ago the current world was made. The tags carry an every-two-weeks wipe schedule.

Settings

Which map does NO MERCY | CLASSIC | NO LIMIT run?

NO MERCY | CLASSIC | NO LIMIT uses a map the game generates, procedural, at size 4,200 with seed 1813615169. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on NO MERCY | CLASSIC | NO LIMIT?

The name tells you nothing about gather rates: NO MERCY | CLASSIC | NO LIMIT states none. A group may hold 35 players at most. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. The server describes itself as vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does NO MERCY | CLASSIC | NO LIMIT run?

The setup is Rust network protocol 2635 and build 168909 on Windows for NO MERCY | CLASSIC | NO LIMIT. Your game needs the same protocol to join; Steam takes care of updating it.

Does NO MERCY | CLASSIC | NO LIMIT run smoothly?

It ran at 175 server fps on average over the last 48 hours, and never went below 126. Up to 104,536 entities were present, counting buildings, deployables and everything else. The highest memory usage was 3,321 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is NO MERCY | CLASSIC | NO LIMIT online, and how reliable is it?

We last saw NO MERCY | CLASSIC | NO LIMIT 12 hours ago, and it is offline now. About 1 hours ago, it restarted, according to its uptime. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 18 September 2026, Rust Population saw it for the first time.

Where is NO MERCY | CLASSIC | NO LIMIT located?

The EU tag is how NO MERCY | CLASSIC | NO LIMIT places itself in Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. 185.189.255.147:35100 is where it lives.

How to join

How do I join NO MERCY | CLASSIC | NO LIMIT?

To connect directly, open Rust's console with F1 and type client.connect 185.189.255.147:35100; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: https://nomercyrust.ru.

Key to its markings

Server tags

what each one means

Published as mp350,ptrak,jp0,$r?,v2635,^b,^v,EU,gmrust,cs168909,ts35,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp350
Max players You can join up to 350 slots.
ts35
Group limit Teams can have no more than 35 players.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly A wipe happens once a fortnight.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Region

EU
Europe In the server browser it appears under Europe.

Other

jp0
Custom tag The owner or a plugin applied this tag, which is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.