Rust PopulationField survey · Rust servers
Observing 37,024 players 11,692 servers 2,928 with someone on 87 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,353habitat unknownfirst seen 29 Sep 2026

RU-2 POX

Online 185.189.255.192:35200 checked 10m ago

trio vanillamoddedcarbon

Measurements

Players now
0/ 300
0% full
7-day average
0
peak –
Rank
#15,353
top 69%
Last wipe
6d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
0123414:0016:0019:0021:0023:0001:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608014:0016:0019:0021:0023:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers, and #526 of the trio servers (top 84%). Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Thu 22 OctTue 13 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 13:22 UTC6d ago 0 – running 0
Tue 13 Oct, 17:09 UTC15d ago 1 halved by day 1 8.8 days 0
Mon 5 Oct, 21:16 UTC23d ago 0 – 7.8 days 0
Thu 1 Oct, 18:21 UTC FW27d ago 1 halved by day 1 4.1 days 0
Thu 1 Oct, 02:07 UTC28d ago 3 – 0.7 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does RU-2 POX rank against other Rust servers?

The last seven days of player hours place RU-2 POX at #15,353, within the top 69% of all ranked servers. It places #526 among servers of the trio kind.

How busy is RU-2 POX?

RU-2 POX holds 0 players at the moment, out of 300 slots. Counted over seven days: an average of 0 players.

Tags

What do the server tags on RU-2 POX mean?

The game's server browser reads the tags RU-2 POX publishes: gmrust (Game mode): Survival in the standard Rust style; mp300 (Max players): You can join up to 300 slots; ts3 (Group limit): The team limit is 3; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Who runs RU-2 POX?

A mrazrust.top hostname comes from RU-2 POX and from 3 other servers we track, which suggests one operator runs them all.

Which Rust Population lists and filters include RU-2 POX?

These Rust Population lists include RU-2 POX: Rust servers in Europe, Modded Rust servers, counted and Trio Rust servers. Look for it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Trio; Last wipe: In the last week.

Wipe notes

What does wipe day look like on RU-2 POX?

Averaged over recent wipes, 0 players were counted at the busiest point. Peak came 0 hours into the latest wipe. In 0% of recent wipes, half the peak was held until the next wipe. By day 1 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on RU-2 POX?

No next wipe can be predicted for RU-2 POX, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 6 days 13 hours ago, that is how long the current world has stood.

Map and rules

Which map does RU-2 POX run?

RU-2 POX uses a map the game generates, procedural, at size 2,500 with seed 32323. The map follows from its size and seed, and RustMaps shows it from this page. The name on the map is MyMap.

What are the rules and settings on RU-2 POX?

Nothing in RU-2 POX's name says how gather works. 3 is the most a group can hold (trio). This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Carbon. By its own description it is vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does RU-2 POX run?

Rust network protocol 2635 and build 168909 on Linux is what RU-2 POX uses. Your game needs the same protocol to join; Steam takes care of updating it.

Does RU-2 POX run smoothly?

The last 48 hours saw an average of 60 server fps, with 60 as the lowest. Entities peaked at 32,611, including buildings, deployables and everything else. The highest memory usage was 1,759 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is RU-2 POX online, and how reliable is it?

RU-2 POX is up and running at the moment. The uptime it reports suggests a restart roughly 10 hours ago. Over the last 7 full days, 15 of 168 hours were online, or 9%. It was first seen by Rust Population on 29 September 2026.

Where is RU-2 POX located?

Nothing in the tags says where RU-2 POX is, but its name points to Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 185.189.255.192:35200.

How to join

How do I join RU-2 POX?

Open the console with F1 in Rust and enter client.connect 185.189.255.192:35200. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^z,^y,^v,gmrust,cs168909,ts3

Game

gmrust
Game mode Survival in the standard Rust style.
mp300
Max players You can join up to 300 slots.
ts3
Group limit The team limit is 3.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build Game build: 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Difficulty

^v
Vanilla No kits, no rate changes, no rules added: the game as Facepunch ships it.

Mods and access

^z
Modded Plugins or settings change the game; it is listed under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.