Test Server
Offline 185.203.152.138:28015 checked 3d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 13% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 08:43 UTC10d ago | – | – | running | 50 |
| Wed 7 Oct, 12:09 UTC21d ago | 50 | – | 10.9 days | 50 |
| Thu 1 Oct, 19:17 UTC FW26d ago | 93 | held half | 5.7 days | 91 |
| Sat 26 Sep, 09:22 UTC32d ago | 1 | held half | 5.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Test Server rank against other Rust servers?
By player hours over the last seven days, Test Server places at #2,865, within the top 13% of ranked servers.
How busy is Test Server?
At this count Test Server is offline, with its last sighting 3 days ago. Averaged over seven days, it drew 50 players and reached a peak of 50.
Tags
What do the server tags on Test Server mean?
These are the tags Test Server publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Test Server?
On Rust Population, Test Server is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks; Players now: At least 50; Average players: 50+ on average.
Wipe schedule
What does wipe day look like on Test Server?
The busiest point of its recent wipes averaged 48 players. In 100% of recent wipes, half the peak was held until the next wipe.
What is the wipe schedule on Test Server?
Irregular times are when Test Server wipes, which leaves no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 10 days 9 hours ago, that is how long the current world has stood.
Map and rules
What are the rules and settings on Test Server?
The name tells you nothing about gather rates: Test Server states none. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. You will find Carbon running as plugins. VAC, Valve's anti-cheat, is not running.
About the server
Which version of Rust does Test Server run?
The setup is Rust network protocol 2635 and build 168909 on Windows for Test Server. Steam updates your game automatically, but you need the same protocol to join.
Is Test Server online, and how reliable is it?
Currently offline, Test Server was last seen 3 days ago. Over the last 7 full days, 4 of 168 hours were online, or 2%. On 23 September 2026, Rust Population saw it for the first time.
Where is Test Server located?
No region is published by Test Server. Rust Population does not look up where the machine stands; it shows where the server says it is. 185.203.152.138:28015 is where it lives.
Getting in
How do I join Test Server?
Open the console with F1 in Rust and enter client.connect 185.203.152.138:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.