PBGaming Test Server
Online 185.206.148.48:28035 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 13:44 UTC23d ago | 1 | – | running | 0 |
| Fri 2 Oct, 01:25 UTC27d ago | 0 | – | 3.5 days | 0 |
| Tue 22 Sep, 00:06 UTC37d ago | 1 | halved by day 1 | 10.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does PBGaming Test Server rank against other Rust servers?
The last seven days of player hours place PBGaming Test Server at #15,146, within the top 68% of all ranked servers.
How busy is PBGaming Test Server?
PBGaming Test Server holds 0 players at the moment, out of 50 slots. Averaged over seven days, it drew 0 players and reached a peak of 1. Look at the last 48 hours and 01:00 UTC stands out: it averaged 0 players.
Tags
What do the server tags on PBGaming Test Server mean?
What the game's server browser reads from PBGaming Test Server is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include PBGaming Test Server?
PBGaming Test Server appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What does wipe day look like on PBGaming Test Server?
Across its recent wipes the busiest crowds averaged 1 players. Peak came 2 hours into the latest wipe. In 0% of recent wipes, half the peak was held until the next wipe. By day 1 it had fallen below half, in the cases where it did not hold.
What is the wipe schedule on PBGaming Test Server?
Irregular times are when PBGaming Test Server wipes, which leaves no next wipe to predict. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 23 days 19 hours ago the current world was made.
Settings
Which map does PBGaming Test Server run?
A procedural map of size 4,500 from seed 676767, generated by the game, is in use on PBGaming Test Server. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on PBGaming Test Server?
Nothing in PBGaming Test Server's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does PBGaming Test Server run?
Rust network protocol 2635 and build 168909 on Windows is what PBGaming Test Server uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does PBGaming Test Server run smoothly?
In the last 48 hours, it averaged 83 server fps, with a low of 51. The entity count reached 122,241: buildings, deployables and all other objects. Memory use peaked at 5,446 MB. What players experience as lag comes from low fps and a rising entity count.
Is PBGaming Test Server online, and how reliable is it?
PBGaming Test Server is up and running at the moment. Judging by the uptime it reports, the last restart was about 5 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 13 September 2026, Rust Population saw it for the first time.
Where is PBGaming Test Server located?
A region is not published by PBGaming Test Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 185.206.148.48:28035 is where it lives.
How to join
How do I join PBGaming Test Server?
Open the console with F1 in Rust and enter client.connect 185.206.148.48:28035. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.