Rust PopulationField survey · Rust servers
Observing 46,616 players 11,649 servers 3,134 with someone on 110 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,146habitat unknownfirst seen 13 Sep 2026

PBGaming Test Server

Online 185.206.148.48:28035 checked 10m ago

moddedoxide

Measurements

Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#15,146
top 68%
Last wipe
23d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75109:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.8 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Mon 5 OctFri 2 OctTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 13:44 UTC23d ago 1 – running 0
Fri 2 Oct, 01:25 UTC27d ago 0 – 3.5 days 0
Tue 22 Sep, 00:06 UTC37d ago 1 halved by day 1 10.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does PBGaming Test Server rank against other Rust servers?

The last seven days of player hours place PBGaming Test Server at #15,146, within the top 68% of all ranked servers.

How busy is PBGaming Test Server?

PBGaming Test Server holds 0 players at the moment, out of 50 slots. Averaged over seven days, it drew 0 players and reached a peak of 1. Look at the last 48 hours and 01:00 UTC stands out: it averaged 0 players.

Tags

What do the server tags on PBGaming Test Server mean?

What the game's server browser reads from PBGaming Test Server is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include PBGaming Test Server?

PBGaming Test Server appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.

Wipe schedule

What does wipe day look like on PBGaming Test Server?

Across its recent wipes the busiest crowds averaged 1 players. Peak came 2 hours into the latest wipe. In 0% of recent wipes, half the peak was held until the next wipe. By day 1 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on PBGaming Test Server?

Irregular times are when PBGaming Test Server wipes, which leaves no next wipe to predict. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 23 days 19 hours ago the current world was made.

Settings

Which map does PBGaming Test Server run?

A procedural map of size 4,500 from seed 676767, generated by the game, is in use on PBGaming Test Server. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on PBGaming Test Server?

Nothing in PBGaming Test Server's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does PBGaming Test Server run?

Rust network protocol 2635 and build 168909 on Windows is what PBGaming Test Server uses. Your game needs the same protocol to join; Steam takes care of updating it.

Does PBGaming Test Server run smoothly?

In the last 48 hours, it averaged 83 server fps, with a low of 51. The entity count reached 122,241: buildings, deployables and all other objects. Memory use peaked at 5,446 MB. What players experience as lag comes from low fps and a rising entity count.

Is PBGaming Test Server online, and how reliable is it?

PBGaming Test Server is up and running at the moment. Judging by the uptime it reports, the last restart was about 5 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 13 September 2026, Rust Population saw it for the first time.

Where is PBGaming Test Server located?

A region is not published by PBGaming Test Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 185.206.148.48:28035 is where it lives.

How to join

How do I join PBGaming Test Server?

Open the console with F1 in Rust and enter client.connect 185.206.148.48:28035. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build Game build: 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.