Rust PopulationField survey · Rust servers
Observing 101,584 players 11,894 servers 3,939 with someone on 404 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,863EUfirst seen 9 Oct 2026

[WILDCORE] EU 2X | TEST | WEEKLY

Offline EU 185.207.139.27:28020 checked 20d ago

2x weekly wipes vanillamoddedcarbon

Measurements

Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,863
top 72% · #2539 in EU
Last wipe
20d ago
weekly schedule
Next wipe
19h
Fri 30 Oct, 12:38 UTC
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Next wipe Friday 30 October, 12:38 UTC, in 19h. Weekly: 7 days after its last wipe

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does [WILDCORE] EU 2X | TEST | WEEKLY rank against other Rust servers?

[WILDCORE] EU 2X | TEST | WEEKLY ranks #15,863 on seven-day player hours, #2,539 in Europe, and sits in the top 72% of all ranked servers.

How busy is [WILDCORE] EU 2X | TEST | WEEKLY?

[WILDCORE] EU 2X | TEST | WEEKLY is offline at this count; we last saw it 20 days 3 hours ago.

Tags

What do the server tags on [WILDCORE] EU 2X | TEST | WEEKLY mean?

What the game's server browser reads from [WILDCORE] EU 2X | TEST | WEEKLY is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167398 (Build): The game build is 167398; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^w (Weekly): Wipes happen every week; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use; EU (Europe): In the server browser it appears under Europe. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include [WILDCORE] EU 2X | TEST | WEEKLY?

These Rust Population lists include [WILDCORE] EU 2X | TEST | WEEKLY: 2x Rust servers: the live count, Rust servers in Europe and Modded Rust servers, counted. Filter the server list by Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x and it will show up.

Wipe schedule

What is the wipe schedule on [WILDCORE] EU 2X | TEST | WEEKLY?

Estimated from weekly: 7 days after its last wipe, that is [WILDCORE] EU 2X | TEST | WEEKLY's next wipe. On Friday 30 October at 12:38 UTC its next wipe is due. 20 days 4 hours ago the current world was made. The tags state a weekly wipe schedule.

Map and rules

Which map does [WILDCORE] EU 2X | TEST | WEEKLY run?

A procedural map, generated by the game, is in use on [WILDCORE] EU 2X | TEST | WEEKLY.

What are the rules and settings on [WILDCORE] EU 2X | TEST | WEEKLY?

The name says it: gathering is multiplied 2x on [WILDCORE] EU 2X | TEST | WEEKLY. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Carbon. By its own description it is vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does [WILDCORE] EU 2X | TEST | WEEKLY run?

The setup is Rust network protocol 2634 and build 167398 on Linux for [WILDCORE] EU 2X | TEST | WEEKLY. Steam updates your game automatically, but you need the same protocol to join.

Is [WILDCORE] EU 2X | TEST | WEEKLY online, and how reliable is it?

Currently offline, [WILDCORE] EU 2X | TEST | WEEKLY was last seen 20 days 3 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 9 October 2026.

Where is [WILDCORE] EU 2X | TEST | WEEKLY located?

The EU tag is how [WILDCORE] EU 2X | TEST | WEEKLY places itself in Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 185.207.139.27:28020.

Getting in

How do I join [WILDCORE] EU 2X | TEST | WEEKLY?

To connect directly, open Rust's console with F1 and type client.connect 185.207.139.27:28020; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^w,^v,EU,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs167398
Build The game build is 167398.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Wipe schedule

^w
Weekly Wipes happen every week.

Difficulty

^v
Vanilla Facepunch's game, unaltered: no kits, no rate changes, no extra rules.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed under Modded.
^y
Carbon A plugin framework, Carbon, is in use.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.