Rust PopulationField survey · Rust servers
Observing 40,974 players 11,615 servers 2,914 with someone on 146 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,858habitat unknownfirst seen 5 Oct 2026

Testing

Offline 185.207.214.206:35555 checked 19d ago

vanillamoddedcarbon

Measurements

Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,858
top 72%
Last wipe
24d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct10 Oct12 Oct15 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Testing rank against other Rust servers?

By player hours over the last seven days, Testing places at #15,858, within the top 72% of ranked servers.

How busy is Testing?

At this count Testing is offline, with its last sighting 19 days 9 hours ago.

Tags

What do the server tags on Testing mean?

What the game's server browser reads from Testing is this set of tags: gmvanilla (Game mode): Survival in vanilla form; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): Carbon provides the plugin framework here. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Testing?

These Rust Population lists include Testing: Modded Rust servers, counted. Filter the server list by Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more and it will show up.

Wipe schedule

What is the wipe schedule on Testing?

The record holds too few of Testing's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 24 days 15 hours ago.

Map and rules

Which map does Testing run?

The map on Testing is procedural, made by the game at size 1,024 from seed 78941876. The map follows from its size and seed, and RustMaps shows it from this page. You will see the map named CraggyIsland.

What are the rules and settings on Testing?

No gather rate appears in the name of Testing. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Carbon. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does Testing run?

The setup is Rust network protocol 2634 and build 166652 on Linux for Testing. The protocol must match for you to join, and Steam updates it for you.

Is Testing online, and how reliable is it?

We last saw Testing 19 days 9 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 5 October 2026, Rust Population saw it for the first time.

Where is Testing located?

Nothing published by Testing states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 185.207.214.206:35555.

Getting in

How do I join Testing?

Either enter client.connect 185.207.214.206:35555 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp40
Max players The server has 40 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^z
Modded This server appears under Modded because plugins or settings alter the game.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.