Rust PopulationField survey · Rust servers
Observing 32,618 players 11,652 servers 2,799 with someone on 77 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 1,372habitat unknownfirst seen 11 Oct 2026

2[PvE]Тульский|Русский|Custom+Ивенты

Online 185.207.214.209:35100 checked 10m ago

biweekly wipes moddedoxidepve

Measurements

Players now
0/ 200
0% full
7-day average
5
peak 15
Rank
#1,372
top 6%
Last wipe
16d ago
biweekly schedule
Next wipe
7d 14h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0510152005:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

0.5 days
usual gap
between real wipes
18
wipe-day peak
players, last three wipes

Coming wipes

7d 14h
Thu 5 Nov, 19:00 UTC
FW
11d 1h
Mon 9 Nov, 05:35 UTC
25d 1h
Mon 23 Nov, 05:35 UTC
35d 14h
Thu 3 Dec, 19:00 UTC
FW
39d 1h
Mon 7 Dec, 05:35 UTC

The first 48 hours of its last wipes

Mon 12 OctSun 11 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 20, 38 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 05:35 UTC16d ago 20 – running 1
Sun 11 Oct, 18:25 UTC17d ago 17 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does 2[PvE]Тульский|Русский|Custom+Ивенты rank against other Rust servers?

Over the past week it ranks #1,372 for player hours, which puts 2[PvE]Тульский|Русский|Custom+Ивенты in the top 6% of all ranked servers.

How busy is 2[PvE]Тульский|Русский|Custom+Ивенты?

Of its 200 slots, 2[PvE]Тульский|Русский|Custom+Ивенты is using 0 right now. Seven days of counting give an average of 5 players and a peak of 15. The busiest hour in the last 48 was 14:00 UTC, when an average of 13 players were on.

Tags

What do the server tags on 2[PvE]Тульский|Русский|Custom+Ивенты mean?

The game's server browser reads the tags 2[PvE]Тульский|Русский|Custom+Ивенты publishes: gmvanilla (Game mode): Survival in vanilla form; mp200 (Max players): The server has 200 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^b (Biweekly): A wipe happens once a fortnight; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include 2[PvE]Тульский|Русский|Custom+Ивенты?

On Rust Population, 2[PvE]Тульский|Русский|Custom+Ивенты is filed under these lists: Rust servers in Europe, Modded Rust servers, counted and PvE servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Wipe notes

What does wipe day look like on 2[PvE]Тульский|Русский|Custom+Ивенты?

Averaged over recent wipes, 18 players were counted at the busiest point. 38 hours after the latest wipe the crowd peaked.

What is the wipe schedule on 2[PvE]Тульский|Русский|Custom+Ивенты?

Its tag sets the prediction: too few of 2[PvE]Тульский|Русский|Custom+Ивенты's wipes are on record to confirm the schedule. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. 16 days 22 hours ago the current world was made. Its tags set out a wipe schedule of one wipe every two weeks.

Settings

Which map does 2[PvE]Тульский|Русский|Custom+Ивенты run?

2[PvE]Тульский|Русский|Custom+Ивенты uses a map the game generates, procedural, at size 4,096 with seed 1. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on 2[PvE]Тульский|Русский|Custom+Ивенты?

Nothing in 2[PvE]Тульский|Русский|Custom+Ивенты's name says how gather works. The group limit is 8 players, which is the default. You get pve here, no player combat. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does 2[PvE]Тульский|Русский|Custom+Ивенты run?

The setup is Rust network protocol 2635 and build 168909 on Windows for 2[PvE]Тульский|Русский|Custom+Ивенты. Steam updates your game automatically, but you need the same protocol to join.

Does 2[PvE]Тульский|Русский|Custom+Ивенты run smoothly?

It ran at 59 server fps on average over the last 48 hours, and never went below 50. The entity count reached 117,431: buildings, deployables and all other objects. Memory use peaked at 3,570 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is 2[PvE]Тульский|Русский|Custom+Ивенты online, and how reliable is it?

You will find 2[PvE]Тульский|Русский|Custom+Ивенты online now. Judging by the uptime it reports, the last restart was about 10 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 11 October 2026, Rust Population saw it for the first time.

Where is 2[PvE]Тульский|Русский|Custom+Ивенты located?

No region tag comes from 2[PvE]Тульский|Русский|Custom+Ивенты, but the name points to Europe. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 185.207.214.209:35100.

How to join

How do I join 2[PvE]Тульский|Русский|Custom+Ивенты?

Either enter client.connect 185.207.214.209:35100 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. For more, visit its website: https://trg.gamestores.app/.

Key to its markings

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp200
Max players The server has 200 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Wipe schedule

^b
Biweekly A wipe happens once a fortnight.

Gameplay

^p
PvE Players do not fight each other; the world supplies the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.