2[PvE]Тульский|Русский|Custom+Ивенты
Online 185.207.214.209:35100 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 6% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 20, 38 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 05:35 UTC16d ago | 20 | – | running | 1 |
| Sun 11 Oct, 18:25 UTC17d ago | 17 | – | 0.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does 2[PvE]Тульский|Русский|Custom+Ивенты rank against other Rust servers?
Over the past week it ranks #1,372 for player hours, which puts 2[PvE]Тульский|Русский|Custom+Ивенты in the top 6% of all ranked servers.
How busy is 2[PvE]Тульский|Русский|Custom+Ивенты?
Of its 200 slots, 2[PvE]Тульский|Русский|Custom+Ивенты is using 0 right now. Seven days of counting give an average of 5 players and a peak of 15. The busiest hour in the last 48 was 14:00 UTC, when an average of 13 players were on.
Tags
What do the server tags on 2[PvE]Тульский|Русский|Custom+Ивенты mean?
The game's server browser reads the tags 2[PvE]Тульский|Русский|Custom+Ивенты publishes: gmvanilla (Game mode): Survival in vanilla form; mp200 (Max players): The server has 200 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^b (Biweekly): A wipe happens once a fortnight; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include 2[PvE]Тульский|Русский|Custom+Ивенты?
On Rust Population, 2[PvE]Тульский|Русский|Custom+Ивенты is filed under these lists: Rust servers in Europe, Modded Rust servers, counted and PvE servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Wipe notes
What does wipe day look like on 2[PvE]Тульский|Русский|Custom+Ивенты?
Averaged over recent wipes, 18 players were counted at the busiest point. 38 hours after the latest wipe the crowd peaked.
What is the wipe schedule on 2[PvE]Тульский|Русский|Custom+Ивенты?
Its tag sets the prediction: too few of 2[PvE]Тульский|Русский|Custom+Ивенты's wipes are on record to confirm the schedule. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. 16 days 22 hours ago the current world was made. Its tags set out a wipe schedule of one wipe every two weeks.
Settings
Which map does 2[PvE]Тульский|Русский|Custom+Ивенты run?
2[PvE]Тульский|Русский|Custom+Ивенты uses a map the game generates, procedural, at size 4,096 with seed 1. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on 2[PvE]Тульский|Русский|Custom+Ивенты?
Nothing in 2[PvE]Тульский|Русский|Custom+Ивенты's name says how gather works. The group limit is 8 players, which is the default. You get pve here, no player combat. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does 2[PvE]Тульский|Русский|Custom+Ивенты run?
The setup is Rust network protocol 2635 and build 168909 on Windows for 2[PvE]Тульский|Русский|Custom+Ивенты. Steam updates your game automatically, but you need the same protocol to join.
Does 2[PvE]Тульский|Русский|Custom+Ивенты run smoothly?
It ran at 59 server fps on average over the last 48 hours, and never went below 50. The entity count reached 117,431: buildings, deployables and all other objects. Memory use peaked at 3,570 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is 2[PvE]Тульский|Русский|Custom+Ивенты online, and how reliable is it?
You will find 2[PvE]Тульский|Русский|Custom+Ивенты online now. Judging by the uptime it reports, the last restart was about 10 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 11 October 2026, Rust Population saw it for the first time.
Where is 2[PvE]Тульский|Русский|Custom+Ивенты located?
No region tag comes from 2[PvE]Тульский|Русский|Custom+Ивенты, but the name points to Europe. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 185.207.214.209:35100.
How to join
How do I join 2[PvE]Тульский|Русский|Custom+Ивенты?
Either enter client.connect 185.207.214.209:35100 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. For more, visit its website: https://trg.gamestores.app/.